The dragon's spirit could be freed through sacrifice. When freed, the wall crumbled and had to be rebuilt. The dragon could be talked with if the proper communication magic was used.
The wall was protected by a large number of men and fortifications, along with infrequent patrols. A one-man guard tower with a signal fire was placed every mile, every 10 mi (16 km) was a blockhouse with 100 men, and every 50 mi (80 km) was a gate house with 1,000 men. Most of these men were poorly trained, and corruptly led, as the strength of the dragon wall had lulled Shou Lung into believing they were invulnerable.
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 145. ISBN 0-7869-1836-5.
- David Cook (1990). The Horde (Volume I). (TSR, Inc), pp. 42–43. ISBN 978-0880388689.
- Nigel Findley (1992). Greyspace. Edited by Elizabeth T. Danforth. (TSR, Inc.), p. 7. ISBN 1-56076-348-5.
- Troy Denning (August 1990). Dragonwall. (TSR, Inc.), p. Map. ISBN 0-8803-8919-2.
- Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 87. ISBN 978-0-7869-4924-3.