Dream sight was a divine alteration[7] or divination[1][2][3][4] spell common among the shamans[1] and shugenja[8] of Kara-Tur, which allowed the caster to dream and see the world in a disembodied state.[1][2][3][4] The spell was also used by some clerics of the derro god Diirinka[9] and the elven goddess Sehanine Moonbow.[10]
Effects[]
Upon completion of the casting, the spellcaster fell immediately into a deep sleep for several minutes; the ultimate duration of the sleep depending on the power of the caster. While the caster's body slept, her or his spirit left the body behind and traveled incorporeally.[1][2][3][4]
In this spirit form, the caster could see and hear as normal but otherwise behaved as a spirit or ghost and could not interact with the material world. If moving continuously, the caster could traverse a distance of a 1,000 feet (300 meters) each minute.[1][2][3][4] The scenes seen by the sleeping caster were events occurring in the present, never those of the past or future.[7]
When the duration of the spell ended or if the sleeping body was disturbed in any way, the spirit of the caster immediately returned to the body, and the caster woke up from the dream.[1][2][3][4]
The spell took a full six seconds to cast[1][2][3][4] and could not be cast within the phlogiston between the crystal spheres.[5]
Components[]
The spell required somatic components[1][2][3][4][7] and either a material component[1][7] or divine focus.[2][3][4] Shamans casting the spell used a stick of incense during the casting.[1][7] Dream sight did not require verbal components.[1][2][3][4][7]
Appendix[]
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 102. ISBN 0-7869-2015-7.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 David Noonan (May 2004). Complete Divine. (Wizards of the Coast), p. 164. ISBN 0-7869-3272-4.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 James Wyatt, Ari Marmell, C.A. Suleiman (October 2005). Heroes of Horror. (Wizards of the Coast), p. 128. ISBN 0-7869-3699-1.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 Matthew Sernett, Jeff Grubb, Mike McArtor (Dec 2005). Spell Compendium. (Wizards of the Coast), p. 74. ISBN 0-7869-3702-5.
- ↑ 5.0 5.1 Curtis Scott (1992). The Complete Spacefarer's Handbook. Edited by Barbara G. Young. (TSR, Inc.), p. 111. ISBN 1-56076-347-7.
- ↑ Mark Middleton et al. (1999). Priest's Spell Compendium Volume One. (TSR, Inc), pp. 222–223. ISBN 9780786913596.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 60. ISBN 0-8803-8099-3.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 56. ISBN 0-8803-8099-3.
- ↑ David Noonan (May 2004). Complete Divine. (Wizards of the Coast), p. 138. ISBN 0-7869-3272-4.
- ↑ James Wyatt, Ari Marmell, C.A. Suleiman (October 2005). Heroes of Horror. (Wizards of the Coast), p. 126. ISBN 0-7869-3699-1.