Druidcraft was a transmutation cantrip spell that allowed the caster to commune with spirits to cause minor effects.


The spell could have one of four effects chosen by the caster:

  • Make a minor prediction of the weather within the area for the next 24 hours. The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of seconds.
  • Make a flower instantly go into bloom, a leaf bud bloom, or a seed pod open.
  • Instantly create a sensory effect, like falling leaves, the sound of an animal, the odor of a skunk, or a puff of wind. The effect only existed within a 5-foot-wide cube (1.5 meters).
  • Light or extinguish a small flame like a candle or small campfire instantly.


Only vocal and somatic components were needed for the casting of the spell.[2]


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