Dryads (pronounced: /ˈdraɪædz/ DRY-ædz) were fey-maidens who acted as the protectors of forests and trees. They were favored representatives of great number of deities, such as Baervan Wildwanderer, Corellon Larethian, Eldath, Erevan Ilesere, Hanali Celanil, Mielikki, Rillifane Rallathil, Sharess, Sharindlar, Sheela Peryroyl, Silvanus, Solonor Thelandira, Sune, and Thard Harr.
Description[edit | edit source]
They appeared to be beautiful women with delicate features seemingly made of soft wood. Their hair seemed to be made of leaves and foliage that changed color with the seasons of the calendar. During the spring and summer months, the hair of a dryad was lush and green, while during autumn it turned red and eventually brown in the winter.
Dryads preferred to live away from civilization, delighting in the savage wilderness away from those that sought to cut their trees. They lived with respect to nature and accepted the company of those that did so as well. Attractive men who were fond of nature were often be taken in by a dryad as both their mate and guardian.
Dryads were generally benign, and attempted to warn off intruders. Only those who were particularly cruel and determined to destroy a dryad's forest saw the full wrath of these fey.
All dryads were magically bound to a single tree. These trees served as the dryad's life force and home. They fought to the death to protect their bonded tree, as should the tree be cut or destroyed, the dryad died soon afterward. A dryad could not stray too far from her bonded tree without suffering the same fate. If a dryad left the vicinity of her tree for too long, she died.
Combat[edit | edit source]
Acorn of far travel: If a dryad spellcaster cast this spell on an acorn harvested from her bonded oak tree, she was considered to be in contact with her tree at all times, regardless of the actual distance between them. Thus she became able to travel great distances without growing sick.
Society[edit | edit source]
Appendix[edit | edit source]
Gallery[edit | edit source]
See Also[edit | edit source]
Appearances[edit | edit source]
- Card Games
- Video Games
Further Reading[edit | edit source]
- Shaun Wilson (July 1984). “The Ecology of the Dryad”. In Kim Mohan ed. Dragon #87 (TSR, Inc.), pp. 18–20.
- Vince Garcia (March 1990). “The Folk of the Faerie Kingdom”. In Roger E. Moore ed. Dragon #155 (TSR, Inc.), p. 32.
References[edit | edit source]
- Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 121. ISBN 978-0786965614.
- Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 96. ISBN 978-0-7869-4852-9.
- Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 90. ISBN 0-7869-2893-X.
- Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 93. ISBN 1-5607-6619-0.
- Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 35. ISBN 0-9356-9600-8.
- Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 49. ISBN 978-0786965622.
- Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), pp. 302–303. ISBN 978-0786965622.
- Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 26.
- Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Wizards of the Coast. pp. 10–15. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
- James Jacobs (2015-05-22). Spells of the Woodlands: Cathedral of Leaves. Far Corners of the World. Wizards of the Coast. Retrieved on 2007-03-17.
- Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), p. 83. ISBN 0-7869-1239-1.