Dryads (pronounced: /ˈdrædzDRY-ædz[3]) are fey-maidens who act as the protectors of forests and trees.[citation needed] They were favored representatives of great number of deities, such as Baervan Wildwanderer, Corellon Larethian, Eldath, Erevan Ilesere, Hanali Celanil, Mielikki, Rillifane Rallathil, Sharess, Sharindlar, Sheela Peryroyl, Silvanus, Solonor Thelandira, Sune, and Thard Harr.[4]


They appear to be beautiful women with delicate features seemingly made of soft wood. Their hair appears to be made of leaves and foliage that changes color as the seasons change. During the spring and summer months, the hair of a dryad is lush and green, while during autumn it turns red and eventually brown in the winter.[citation needed]

Dryads prefer to live away from civilization, delighting in the savage wilderness away from those that would seek to cut their trees. They live with respect to nature and will accept the company of those that do so as well. Attractive men who are fond of nature will often be taken in by a dryad to act as both a mate and a guardian.[citation needed]

Dryads are generally benign, and will attempt to warn off intruders. Only those that seem cruel and determined to destroy a dryad’s forest will see the full wrath of these fey.[citation needed]

All dryads are magically bound to a single tree. These trees serve as the dryad’s life force and home. A dryad will fight to the death to protect her bonded tree, as, should the tree be cut or destroyed, the dryad will die soon afterward. A dryad cannot stray too far from her bonded tree without suffering the same fate. If a dryad leaves the vicinity of her tree for too long, she will die. Along with other fey, dryads speak Sylvan.[citation needed]

Dryad Abilities Edit

Acorn of Far Travel: If a dryad spellcaster casts this spell on an acorn harvested from her bonded oak tree, she is considered to be in contact with her tree at all times, regardless of the actual distance between them, thus being able to travel great distances without growing sick.[5]



See AlsoEdit


Video Games

Further ReadingEdit


  1. 1.0 1.1 1.2 1.3 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 121. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 2.3 2.4 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 90. ISBN 0-7869-2893-X.
  3. Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 26.
  4. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Wizards of the Coast. pp. 10–15. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  5. James Jacobs (2015-05-22). Spells of the Woodlands: Cathedral of Leaves. Far Corners of the World. Wizards of the Coast. Retrieved on 2007-03-17.