For other uses, see Dungeon Master's Guide (disambiguation).
The Dungeon Master's Guide v.3.5 is the Dungeon Master's Guide for the 3.5 revision of the 3rd edition of the Advanced Dungeons & Dragons game.
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The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game, adjudicating play, writing adventures, non-player characters (including non-player character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been made to the item creation rules and pricing, and prestige classes new to the Dungeon Master's Guide are included (over 10 prestige classes). The revision includes expanded advice on how to run a campaign and instructs players on how to take full advantage of the tie-in D&D miniatures line.
- New characters
- 10 new prestige classes
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Contents
- Introduction
- Chapter 1: Running the Game
- Chapter 2: Using the Rules
- Chapter 3: Adventures
- Chapter 4: Nonplayer Characters
- Chapter 5: Campaigns
- Chapter 6: Characters
- Chapter 7: Magic Items
- Chapter 8: Glossary
- Visual Aids
Appendix
Gallery
External Links
See Also
Core Sourcebooks |
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5th edition |
Player's Handbook • Dungeon Master's Guide • Monster Manual |
4th edition |
Player's Handbook • Dungeon Master's Guide • Monster Manual |
v.3.5 |
Player's Handbook • Dungeon Master's Guide • Monster Manual |
3rd edition |
Player's Handbook • Dungeon Master's Guide • Monster Manual |
2nd edition |
Player's Handbook • Player's Handbook (revised) • Dungeon Master's Guide • Dungeon Master Guide (revised) • Monstrous Manual |
1st edition |
Player's Handbook • Dungeon Masters Guide • Monster Manual |