This article is about a subject published in Dungeon magazine. Only topics that fall within Realms canon will appear here. These are either Realms-specific articles or articles from core D&D that are applicable to the Realms. |
Dungeon issue 54 was released in July/August of 1995. It contained the following articles related to the Forgotten Realms:
The Fiends of Tethyr[]
- By David Howery, illustrated by David O. Miller. p. 20-27, 32
Fiends are dangerous enough, but something even more dangerous plagues Tethyr. Module for 5-7 PC's of levels 6-8. [citation template]
Index[]
- Characters (in order of appearance
- Milon - human commoner, counselor of Velen
- Ostro Redsea - pirate (deceased)
- Tobal - human commoner, counselor of Velen
- Strabon - Red Wizard of Thay (deceased)
- Federigo - outlaw (deceased)
- Malev - Nalfeshnee
- Huggre - Rutterkin
- Simutan - Bar-lgura
- Creatures
- Bar-lgura • Nalfeshnee • Rutterkin • Utahraptor
- Locations
-
- Realms
- Tethyr
- Regions
- Lands of Intrigue • West Faerûn
- Settlements
- Velen
- Wilderness
- Forest of Tethir
- Referenced only
- Asavir Channel • Chult • Port Castigliar • Waterdeep
- Magic
-
- Spells
- Alarm • Alter self • Animate dead • Banishment • Bind • Binding • Blind • Blink • Call lightning • Chaos • Chill touch • Confusion • Continual light • Darkness, 15' radius • Death spell • Detect invisibility • Dig • Dispel magic • Distance distortion • Dream • Entangle • ESP • Fear • Fear by touch • Feeblemind • Fly • Forcecage • Forget • Gate • Geas • Giant insect • Haste • Ice storm • Infravision • Invisibility • Item • Jump • Know alignment • Magic missile • Maze • Mirror image • Passwall • Plant growth • Protection from good • Raise dead • Read magic • Sending • shield • Sleep • Slow • Spectral force • Stoneskin • Telekinesis • Teleport without error • Tongues • Trap the soul • Vanish • Veil • Web •
- Ships
- Triton's Folly