"The Glass House" is an Oriental Adventures module for Dungeons & Dragons 1st edition, published in Dungeon #9, that takes place somewhere in the land of Kozakura.[1][note 1]
Synopsis[]
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Index[]
Index[]
Characters[]
Chomei Karo • Kiki Ku • Miko Himadi • Tambiro Hichima
Creatures[]
Locations[]
Continents
Settlements
Ashu H'San
Wilderness
Golden Bowl
Magic[]
Items
pearl of the rising tide
Potions
Spells
ancient curse • animate wood • apparition • augury • become invisible • bless • castigate • cause disease • cause paralysis • chameleon • comprehend languages • detect harmony • detect poison • disguise • divining rod • elemental turning • ESP • hypnotic pattern • hypnotism • ironwood • know history • major creation • omen • pacify • polymorph • Polymorph any object • polymorph self • possess • quickgrowth • read magic • reward • servant horde • ventriloquism • wood shape
Miscellaneous[]
Armor & Clothing
Classes
Currency
Items
Materials & Substances
Titles
Referenced only
daimyo
daimyo
Vegetation
Weapons
Appendix[]
Notes[]
- ↑ It is never stated in the adventure which nation the events are taking place in. However, the adventure uses some Japanese terms stated in Swords of the Daimyo to be specific to the Kozakuran language. In particular, hyakusho, a term for peasants, is apparently unique to Kozakura. Therefore, for convenience, this wiki presumes it is set in Kozakura.
References[]
- ↑ Rick Swan (January/February 1988). “The Golden Bowl of Ashu H'San”. In Barbara G. Young ed. Dungeon #9 (TSR, Inc.) (9)., pp. 35, 38.