The Dwarf domain was a deity domain that granted divine spellcasters like clerics with spells and powers useful to dwarves.[1][2]
Deities[]
Abbathor • Berronar Truesilver • Clangeddin Silverbeard • Deep Duerra • Diirinka • Dugmaren Brightmantle • Dumathoin • Gorm Gulthyn • Haela Brightaxe • Laduguer • Marthammor Duin • Moradin • Sharindlar • Thard Harr • Vergadain
Powers[]
For a spellcaster with this domain, their body's fortitude increased.[1][2]
Spells[]
Novice spellcasters were able to use the magic weapon, endurance, and glyph of warding spells. Clerics of some experience could cast greater magic weapon, fabricate, and stone tell. Those that were masters of this domain had access to dictum, protection from spells, and earth elemental swarm.[1][2]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 62. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 2.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 86. ISBN 0-7869-3134-5.
Connections[]
Deity Domains
3rd, 3.5, and 5th Editions
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