Dweomerflow was an alteration spell used in the creation of magical items.[1]
Effects[]
This spell had two different effects, depending on the caster's target:
If dweomerflow was cast on a wizard or mage, it caused the next spell they cast to have no effect and rather flow into a prepared item, set as a magical receptacle. Examples of these included focal stones, crystal balls, artifacts or magical devices that required recharging. It created a resonating field between the caster and the item, allowing the magic to flow from one to the other.[1]
If the spell was cast on an item, it allowed the caster to share charges or stored spells from that item to another, using their own body as a conduit. The caster was required to have physical contact between both items during this process.[1]
Divine Use[]
A fountain of holy water, consecrated altar or similar divine site could store a dozen or so spells that had been accompanied by a casting of dweomerflow. They could then have been gradually released by someone of the same faith to which the site was sanctified. More powerful spells required a casting of abeyance in addition to dweomerflow.[2]
Many holy sites scattered across Faerûn were well-protected by powerful offensive spells that were released if they were intruded upon by the faithless. This magic was often stored within a holy symbol that was doubtlessly present at the divine location. To bypass these spell effects, a cold iron tool could be used to remove the symbol, circumventing the effects of dweomerflow.[2]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 20. ISBN 0-7869-0446-1.
- ↑ 2.0 2.1 Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 27. ISBN 0-7869-0446-1.