Earthquake was an evocation or alteration spell that unleashed a powerful but localized tremor.[4][5][6][7][8]


The effect of the tremor depended on the type of terrain it was cast in, so a cavern would collapse and damage those caught in the collapse where heavily damaged. Areas with structures or woods would cause damage to the structures and trees,[4][8] and a swamp would have its water drained.[7][6]


The spell required verbal, somatic,[7] and material components. The materials required were a pinch of dust, a piece of rock, and a lump of clay.[8]


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