Culture[edit | edit source]
They were often incentivized by the opportunity to hone their physical fighting skills or the prospects of uncovering new and previously unlearned magical lore.
Abilities[edit | edit source]
Eldritch knights developed rituals that allowed them to form a unique connection with either one, or a pair of weapons. After doing so, a knight could summon it to their hand and never lose their grip, so long as they were present and in control of themself in battle.
Through their experienced they learned how to skillfully attack their foes with weapon and magic, alternating between spell castings and weapon strikes with great efficiency. They could even imbue their attacks with a magical effect that made their foes even weaker to their eldritch magic.
History[edit | edit source]
Notable Eldritch Knights[edit | edit source]
- Elorfindar Floshin, the gold elf protector of Ardeep Forest.
- Shaliim Wyrmslayer, Overking of Lapaliiya.
Appendix[edit | edit source]
External Links[edit | edit source]
- Creighton Broadhurst (2006-10-31). Eldritch Knight. Prestige Class. Wizards of the Coast. Retrieved on 2007-05-01.
References[edit | edit source]
- Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 70–75. ISBN 978-0-7869-6560-1.
- Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), pp. 187–188. ISBN 0-7869-2889-1.
- Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. (Wizards of the Coast), p. 97. ISBN 0-7869-3923-0.
- Eric L. Boyd (2006-05-03). Environs of Waterdeep (Zipped PDF). Wizards of the Coast. Archived from the original on 2016-08-16. Retrieved on 2009-10-07.
- Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. (Wizards of the Coast), p. 143. ISBN 0-7869-3654-1.
- Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 102. ISBN 0-7869-3277-5.