The Elemental sphere was a large group of spells encompassing divine magic that manipulated the four elements—air, earth, fire, and water.[1][2] Originally, druids were granted major access and clerics were granted minor access to these spells.[3][4] Optionally, clerics got only minor access to the Elemental Earth and Elemental Water spheres.[5]
Spells from the Elemental Sphere[]
Junior spellcasters could use:
Novice divine spellcasters were able to cast:
Somewhat skilled spellcasters were able to cast:
- flame walk
- meld into stone
- protection from fire
- pyrotechnics
- stone shape
- water/air breathing
- water walk
- wind servant
- zone of sweet air
Intermediate clerics and druids had the ability to cast:
Those with a high level of skill had access to:
- air walk
- animate flame
- cloud of purification
- commune with nature[note 2]
- control winds[note 3]
- produce ice
- spike stones
- transmute rock to mud/transmute mud to rock
- wall of fire
Powerful spellcasters of such a sphere were able to cast:
- conjure/dismiss fire elemental
- fire seeds
- part water
- stone tell
- transmute water to dust/improved create water
- whirlwind
Divine spellcasters who had mastered this sphere could cast:
- animate rock
- antimineral shell
- chariot of Sustarre
- conjure air/dismiss elemental
- conjure/dismiss earth elemental
- conjure/dismiss water elemental
- earthquake
- fire storm/fire quench
- transmute metal to wood
- tsunami
- wind walk
Appendix[]
Notes[]
- ↑ This spell was removed from the divination sphere and added to the elemental (water) sphere in the Player's Option: Spells & Magic. See pages 186-187.
- ↑ This spell was added to this sphere by the Player's Handbook 2nd edition sourcebook (See page 302). It was then removed from this sphere in the Player's Option: Spells & Magic.
- ↑ This spell was added to the elemental air sphere by the Player's Option: Spells & Magic sourcebook. See page 186.
References[]
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 34. ISBN 0-88038-716-5.
- ↑ David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 50. ISBN 0-7869-0329-5.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 33. ISBN 0-88038-716-5.
- ↑ David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.). ISBN 0-7869-0329-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 31. ISBN 0-7869-0394-5.