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Elixirs of health were potions that eliminated negative effects from imbibers without providing actual healing.[11]

All right. Ye are right to ask, and should know. Of what I carry, ye can use only the wand in my right boot; my belt flask, which contains an elixir of health - ye know, cures disease, poison, an' all that; and the rings I wear, which work without any guidance on thy part...


Elixirs of health were clear potions of red color with fine bubbly fizz of light wiring inside.[12]


An elixir of health cured the drinker from Blindness or deafness, disease, insanity, feeblemind, various infections, and rot. This potion also killed parasites and cured poison in cases where it did not cause damage to the victim's body yet. The only thing one had to keep in mind about these potions is that even though they cured various negative conditions, it never healed any damage to the imbiber's body, be it a small cut or a gashing wound.[11] If the potion was consumed in its entirety, all of the conditions listed above were eliminated, half a potion, however, allowed for removing only two of the ailments.[10]


Elixirs of health could be brewed using purified unholy water.[9][14] Another recipe called for holy water mixed with powdered water opal.[15]


In 1281 DR, a unique version of an elixir of health was brewed by and could be purchased from Oswald Fiddlebender, an eccentric gnome inventor and potion-maker. His version of the elixir removed poisons and diseases from the imbiber and gave a much needed physical healing boost which was unique among other variants of the potion.[3]

In the 14th century DR, elixirs of health could be encountered in Shadowdale and Freedale.[2]

Clerics of Malar that could be found in the mega-dungeon of Undermountain in the 14th century DR carried an elixir of health as part of their standard equipment.[7]

In 1367 DR, magic fountains containing waters enhanced with the elixirs of health could be found in the elven city of Evermeet.[5]

Elixirs of health were common in Ra-Khati of the Hordelands circa 1369 DR.[8]

Notable Owners[]


See Also[]



  1. 1.0 1.1 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 218. ISBN 1-56076-335-3.
  2. 2.0 2.1 Richard Baker III, David Cook, Kevin Melka, Bruce Nesmith (January 1997). Introduction to Advanced Dungeons & Dragons. (TSR, Inc.), p. 27. ISBN 0-7869-0332-5.
  3. 3.0 3.1 Black Isle Studios (June 2000). Designed by Matt Norton. Icewind Dale. Interplay.
  4. 4.0 4.1 Douglas Niles and Michael Dobson (1987). The Bloodstone Wars. (TSR, Inc), p. 31. ISBN 0-8803-8398-4.
  5. 5.0 5.1 Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 52. ISBN 1-5607-6829-0.
  6. Douglas Niles and Michael Dobson (1986). The Mines of Bloodstone. (TSR, Inc), p. 27. ISBN 0-8803-8312-7.
  7. 7.0 7.1 Donald Bingle (Feburary 1994). The Ruins of Undermountain II: The Deep Levels (Adventures). (TSR, Inc), pp. 33, 35, 36. ISBN 1-5607-6821-5.
  8. 8.0 8.1 Troy Denning (August 1990). Black Courser. (TSR, Inc.), p. 56. ISBN 0880388587.
  9. 9.0 9.1 David "Zeb" Cook (December 1993). Book of Artifacts. (TSR, Inc), p. 122. ISBN 978-1560766728.
  10. 10.0 10.1 David "Zeb" Cook (1989). Dungeon Master's Guide 2nd edition. (TSR, Inc.), p. 183. ISBN 0-88038-729-7.
  11. 11.0 11.1 11.2 Richard Baker III, David Cook, Kevin Melka, Bruce Nesmith (January 1997). Introduction to Advanced Dungeons & Dragons. (TSR, Inc.), p. 28. ISBN 0-7869-0332-5.
  12. 12.0 12.1 Mike Mearls, Jeremy Crawford (2015-04-08). Princes of the Apocalypse Online Supplement v1.0 (PDF). Elemental Evil. Wizards of the Coast. p. 2. Retrieved on 2018-03-07.
  13. 13.0 13.1 Ed Greenwood (March 1995). Shadows of Doom. (Wizards of the Coast), chap. 4. ISBN 0786903007.
  14. David "Zeb" Cook (December 1993). Book of Artifacts. (TSR, Inc), p. 192. ISBN 978-1560766728.
  15. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 53. ISBN 0-7869-0446-1.
  16. Dale Donovan, Paul Culotta (August 1996). Heroes' Lorebook. (TSR, Inc), p. 15. ISBN 0-7869-0412-7.
  17. David Cook (August 1990). The Horde. Edited by Steve Winter. (TSR, Inc.). ISBN 0-88038-868-4.
  18. Dale Donovan, Paul Culotta (August 1996). Heroes' Lorebook. (TSR, Inc), p. 117. ISBN 0-7869-0412-7.
  19. Joseph C. Wolf (1999). Skullport. (TSR, Inc), p. 70. ISBN 0-7869-1348-7.