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The Endurance domain was a deity domain that granted divine spellcasters like clerics with endurance spells and powers.[1]

Deities[]

Powers[]

Once per day, clerics of this domain could supernaturally improve the overall health of their body for a single minute.[1]

Spells[]

Novice spellcasters were able to use the endure elements, bear's endurance, and refreshment spells. Clerics of some experience could cast sustain, stoneskin, and mass bear's endurance. Those that were masters in this domain had access to globe of invulnerability, spell turning, and iron body.[1]

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Deity Domains
3rd, 3.5, and 5th Editions
AirAnimalArcanaAvariceBalanceBestialBlightbringerCavernCelestialChangeChaosCharityCharmChastityCivilizationColdCommunityCorruptionCraftCreationDarknessDeathDemonicDestructionDiabolicDreamDrowDwarfEarthElfEnduranceEnvyEvilFamilyFateFeyFireForgeFreedomGenerosityGloryGluttonyGnomeGoodGraveGreedHalflingHatredHealingHeraldHopeHumilityHuntIllusionJoyJusticeKnowledgeLawLifeLightLoveLuckLustMadnessMagicMentalismMetalMindMoonNatureNobilityOceanOrcOrderPainPatiencePeacePlanningPlantPleasurePoisonPortalPrideProtectionRadianceRenewalReposeRetributionRuneScalykindSeaSkillSlimeSlothSpellSpiderStormStrengthStrifeSufferingSunTemperanceTempestTimeTormentTradeTravelTrickeryTwilightTyrannyUndeathVengeanceWarWaterWatery deathWildernessWinterWrathZeal
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