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Endure elements was an abjuration spell that allowed the recipient to ignore normal extremes of non-magical heat or cold.[1][2]

Effects[]

This spell lasted for 24 hours. The recipient and all they were wearing or carrying were insulated from cold or heat in the –50° F to 140° F (–46° C to 60° C) temperature range and instead perceived a comfortable temperature for the duration of the spell. Endure elements did not protect against magically generated weather, fire, cold-based attacks, smoke, suffocation, etc.[1][2]

Components[]

Only verbal and somatic components were required to cast this spell.[2]

Appendix[]

See Also[]

References[]

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