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Energy immunity was a defensive spell.[1]

EffectsEdit

This spell protected a target creature from specific energy types. These were acid, cold, electricity, fire or sonic. While the spell absorbed any physical damage, the targeted creature was not protected from the side effects of the spell. If the targeted creature already had either protection from energy or resist energy spells cast upon them, they were overridden by this spell.[1]

ComponentsEdit

This spell required only verbal and somatic components.[1]

AppendixEdit

AppearancesEdit

Video Games
Neverwinter Nights 2

External linksEdit

ReferencesEdit

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