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Entombment was an alteration and elemental earth spell from Zakhara's ancient empire of Kadar designed to trap a creature or object in the ground. It had a reversed version called exhume.[1]

EffectsEdit

Entombment could cause the ground to swallow an object of limited size, or one creature that did not evade it quickly enough. The earth closed above the target so that its uppermost part was 10 feet (3 m) below ground level. A creature thus tightly enclosed would usually suffocate quickly if it was not rescued.[1]

A wizard could use the reversed version, exhume, to lift a creature or object out of the ground, provided its general nature was known and it lay no deeper than 10 feet (3 m).[1]

ComponentsEdit

The spell required verbal and somatic components only.[1]

HistoryEdit

Entombment was employed by the geomancers of the Ruined Kingdom of Kadar in eastern Zakhara. It was contained in the Kitab al-Asfr, the spellbook penned by the geomancer Balshareska, shortly before she achieved her goal to become Tisan, greatest (and last) holder of power within Kadar.[1][2]

With the fall of the geomancers and the centuries-long imprisonment of Tisan, the spell was also lost. After her second defeat in 1367 DR,[note 1] the Kitab al-Asafr and the magic within began circulating again in the Land of Fate.[1][2]

AppendixEdit

See AlsoEdit

NotesEdit

  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Paul Fraser (August 1998). “Arcane Lore: Secrets of the Arch-Geomancer”. In Dave Gross ed. Dragon #250 (TSR, Inc.), pp. 92–94.
  2. 2.0 2.1 Steve Kurtz (1994). Al-Qadim: Ruined Kingdoms: Adventure Book. (TSR, Inc), pp. 58–59, 64. ISBN 1-56076-815-0.