Epic magic, also known as true dweomers[1] or high-level magic, was magic of incredible power. Usually associated with ancient magical kingdoms like Netheril, but became severly restricted in Mystra's Ban after Karsus's Folly in the Year of Sundered Webs, −339 DR, items and places of epic magic could still be found by the 14th century DR.[2][3][note 1]

History[edit | edit source]

See also: History of Magic

Known Epic Spells[edit | edit source]

High-Level Spells of Netheril[edit | edit source]

Spells of Cormanthyr[edit | edit source]

Epic Spells[edit | edit source]

The following spells known in the Realms were created after Karsus's Folly. Some were known by the same names as the Netherese high-level spells, or were recreations.[3]

Other Epic Spells[edit | edit source]

The presence of these spells in the Realms is unknown:

Appendix[edit | edit source]

Notes[edit | edit source]

  1. In 1st and 2nd editions, spells of 10th level and higher are termed "high level", while in 3rd and v.3.5s, post-9th-level spells are termed as "epic magic". Lost Empires of Faerûn page 43 clarifies these as distinct concepts, but they are treated together here due to their high similarity and overlap.

See Also[edit | edit source]

References[edit | edit source]

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