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The Evermoors, or Trollmoors,[6][2] was a region of the Savage Frontier that comprised hills and troughs, partially filled with chilly bogs and rolling landscapes.[7][4] It was a place that clouded the senses, with dense fog that permeated travelers' field of vision and winds that roared within their ears.[8]

In addition to the trolls that famously infested its bogs, the Evermoors were home to a variety of other monstrous creatures.[4] Despite this, a few scattered drovers, shepherds and prospectors managed to eke out a life within.[5]

GeographyEdit

The Evermoors were bound by the River Surbrin and the Lower Rauvin Vale to the north, the River Surbrin and the Surbrin Hills to the west, and the Silverwood to the east. To the south and east was open land and the expansive High Forest.[9][10]

The Laughingflow river originated deep within the Evermoors, meeting the River Surbrin after it passed though the Surbrin Hills.[9][10]

The major that linked Yartar to Everlund, known as the Evermoor Way, passed between the Evermoors and the High Forest.[9][10]

Geographical FeaturesEdit

Climate for the Evermoors[11]
Average Temperatures
32 ℉
0 ℃

20 ℉
−7 ℃

Winter
(Ukt 1
Che 30)

47 ℉
8 ℃

Spring
(Tar 1
Kyt 25)

62 ℉
17 ℃

Summer
(Kyt 26
Elei 4)

46 ℉
8 ℃

Autumn
(Elei 5
Mar 30)

Average Rainfall

12 days

Winter
(Ukt 1–
Che 30)

34 days

Spring
(Tar 1–
Kyt 25)

25 days

Summer
(Kyt 26–
Elei 4)

16 days

Autumn
(Elei 5–
Mar 30)

Average Snowfall

64 days

Winter
(Ukt 1–
Che 30)

17 days

Spring
(Tar 1–
Kyt 25)

2 days

Summer
(Kyt 26–
Elei 4)

10 days

Autumn
(Elei 5–
Mar 30)

  • Annual rainfall: 87 days

The moors were formed by large rocky plateaus, sporadically interspersed by very steep small gorges dug by the water. Soil-covered tors and rocks dotted the moors' bog water.[2]

Rich veins of copper, lead, and even gold ran through the moors' rocky outcroppings and it was believed that further wealth could be found deep beneath its waters.[5]

CivilizationEdit

The Evermoors were the resting place for a number of long-dead dwarves and Netherese humans. The landscape was dotted with their burial mounds, some of which held great magical treasures.[5] Beyond that, it southern ends housed a number of ruined settlements that humanity was forced to abandon.[2]

HistoryEdit

In the Year of Fireslaughter, 932 DR, Nimoar and his barbarians famously eradicated all the trolls in the Evermoors and scorched much of its terrain in the process.[12] Scorch marks from this slaughter remained visible for hundreds of years.[6]

After the number of troll attacks on the town of Nesmé increased,[13] in the Year of the Banner, 1368 DR, an unknown entity drove them away from the moors.[14]

A community of fog and cloud giants made them home within the Evermoors in the Year of the Gauntlet, 1369 DR.[14] They were soon followed the next year by a band of hill and frost giants that traveled from the Spine of the World mountains. As was so common throughout the moors' history, this migration forced out much of the local troll population.[7]

Rumors & LegendsEdit

Due to the rich amounts of ore found within the moors' rocky outcroppings, some expert miners believed that a vast network of caverns ran underneath its murky waters.[5]

Notable locationsEdit

Landmarks
  • The Old Man: Jutting out from the moors, this tor resembled the visage of an elderly man.[5]
  • Startop: This peak came to a distinct point and on clear nights, caught the moonlight just right so as to resemble a twinkling star.[5]
Settlements

InhabitantsEdit

The Evermoors were infamous for its infestation of trolls, who were known to ravage the surrounding settlements.[17]

Five tribes of orcs roamed across the Evermoors during the mid—14th century DR, preying on anyone who traveled along the Evermoor Way. Unlike many orc tribes, these had witch-doctors in place of shamans and worshiped the god Bhaal.[18]

A two-headed troll by the name of Proffit was known to have led a massive force of trolls and bog blokes.[citation needed]

AppendixEdit

AppearancesEdit

Novels

Further ReadingEdit

Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc). ISBN 0-88038-593-6.

ReferencesEdit

  1. R.A. Salvatore (September 2014). Rise of the King. (Wizards of the Coast), p. 177. ISBN 0-7869-6515-0.
  2. 2.0 2.1 2.2 2.3 Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 22. ISBN 0-7869-2835-2.
  3. R.A. Salvatore (September 2014). Rise of the King. (Wizards of the Coast). ISBN 0-7869-6515-0.
  4. 4.0 4.1 4.2 4.3 Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 83. ISBN 978-0786966004.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 23. ISBN 0-7869-2835-2.
  6. 6.0 6.1 Dale Henson (as slade), Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays (as Paul Jaquays), Steve Perrin (April 1996). The North: Guide to the Savage Frontier (The Wilderness). (TSR, Inc), p. 46. ISBN 0-7869-0391-0.
  7. 7.0 7.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 169. ISBN 0-7869-1836-5.
  8. 8.0 8.1 slade (April 1996). The North: Guide to the Savage Frontier (Cities and Civilization). (TSR, Inc), p. 30. ISBN 0-7869-0391-0.
  9. 9.0 9.1 9.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 174. ISBN 0-7869-1836-5.
  10. 10.0 10.1 10.2 Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 74. ISBN 978-0786966004.
  11. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), pp. 52–53. ISBN 0-7869-2835-2.
  12. Dale Henson (as slade), Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays (as Paul Jaquays), Steve Perrin (April 1996). The North: Guide to the Savage Frontier (The Wilderness). (TSR, Inc), p. 8. ISBN 0-7869-0391-0.
  13. Dale Henson (as slade), Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays (as Paul Jaquays), Steve Perrin (April 1996). The North: Guide to the Savage Frontier (The Wilderness). (TSR, Inc), p. 11. ISBN 0-7869-0391-0.
  14. 14.0 14.1 Dale Henson (as slade), Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays (as Paul Jaquays), Steve Perrin (April 1996). The North: Guide to the Savage Frontier (The Wilderness). (TSR, Inc), p. 12. ISBN 0-7869-0391-0.
  15. Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 187. ISBN 978-0786966004.
  16. Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 100. ISBN 978-0786966004.
  17. Dale Henson (as slade), Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays (as Paul Jaquays), Steve Perrin (April 1996). The North: Guide to the Savage Frontier (The Wilderness). (TSR, Inc), p. 14. ISBN 0-7869-0391-0.
  18. Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 27. ISBN 0-88038-593-6.
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