The Evil domain was a deity domain that granted divine spellcasters like clerics with evil spells and powers.[1]
Deities[]
Abbathor • Apep • Asmodeus • Auril • Bahgtru • Bane • Baphomet • Beshaba • Bhaal • Blibdoolpoolp • Cyric • Deep Duerra • Demogorgon • Diirinka • Doresain • Fraz-Urb'luu • Gargauth • Garyx • Ghaunadaur • Great Mother • Grolantor • Gruumsh • Hecate • Hruggek • Ilneval • Ilsensine • Khurgorbaeyag • Kiaransalee • Kurtulmak • Laduguer • Loki • Lolth • Loviatar • Luthic • Maglubiyet • Malar • Mask • Memnor • Merrshaulk • Moander • Myrkul • Ravanna • Raxivort • Sebek • Sekolah • Selvetarm • Set • Shar • Shargaas • Shekinester • Sseth • Surtur • Talona • Talos • Task • Tharizdun • Thrym • Tiamat • Umberlee • Urdlen • Vecna • Velsharoon • Vhaeraun • Xammux (deity) • Yeenoghu • Yurtrus
Powers[]
Their evil spells gained potency.[1]
Spells[]
Novice spellcasters were able to use the protection from good, desecrate, and magic circle against good spells. Clerics of some experience could cast unholy blight, dispel good, and create undead. Those that were masters of this domain had access to blasphemy, unholy aura, and summon monster IX.[1]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 186. ISBN 0-7869-2886-7.
Connections[]
Deity Domains
3rd, 3.5, and 5th Editions
Air • Animal • Arcana • Avarice • Balance • Bestial • Blightbringer • Cavern • Celestial • Change • Chaos • Charity • Charm • Chastity • Civilization • Cold • Community • Corruption • Craft • Creation • Darkness • Death • Demonic • Destruction • Diabolic • Dream • Drow • Dwarf • Earth • Elf • Endurance • Envy • Evil • Family • Fate • Fey • Fire • Forge • Freedom • Generosity • Glory • Gluttony • Gnome • Good • Grave • Greed • Halfling • Hatred • Healing • Herald • Hope • Humility • Hunt • Illusion • Joy • Justice • Knowledge • Law • Life • Light • Love • Luck • Lust • Madness • Magic • Mentalism • Metal • Mind • Moon • Nature • Nobility • Ocean • Orc • Order • Pain • Patience • Peace • Planning • Plant • Pleasure • Poison • Portal • Pride • Protection • Radiance • Renewal • Repose • Retribution • Rune • Scalykind • Sea • Skill • Slime • Sloth • Spell • Spider • Storm • Strength • Strife • Suffering • Sun • Temperance • Tempest • Time • Torment • Trade • Travel • Trickery • Twilight • Tyranny • Undeath • Vengeance • War • Water • Watery death • Wilderness • Winter • Wrath • Zeal