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Extension III was an alteration and metamagic spell that increased the time another spell lasted.[2][3][7]

Effects

This spell was very similar to the less potent extension I: If cast directly after another spell requiring less magical power, extention III prolonged that spell to either one and a half or two times its original duration, depending on the affected spells power.[2][8][7]

Components

Extension I required verbal components only.[2][7]

History

This spell was created by Netherese arcanist Zwei in −2559 DR (1300 NY) under the name Zwei's 3rd extension as his last and most powerfull invention.[1]

By the 1360s DR it was considered uncommon in the magical community in Faerûn,[9] and also only rarely found in Zakhara.[5][note 1]

It fell out of use[speculation] after the Year of Wild Magic, 1372 DR, when experienced spellcasters developed the talent to modify some aspects of their spells, like extending the duration.[10][note 2]

Appendix

See Also

Notes

  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.
  2. 3rd edition introduced metamagic feats, including "Extend spell". The extension spells, however, did not appear after 2nd edition.

References

  1. 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 25–26. ISBN 0-7869-0437-2.
  2. 2.0 2.1 2.2 2.3 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 177. ISBN 0-88038-716-5.
  3. 3.0 3.1 Dale Donovan (January 1998). Cult of the Dragon. Edited by Julia Martin. (TSR, Inc.), p. 125. ISBN 0-7869-0709-6.
  4. Loren Coleman (1995). Chronomancer. Edited by Matt Forbeck. (TSR, Inc), p. 41. ISBN 978-0786903252.
  5. 5.0 5.1 Sam Witt (March 1994). The Complete Sha'ir's Handbook. Edited by Dezra D. Phillips, C. Terry Phillips. (TSR, Inc.), pp. 124, 126. ISBN 1-56076-828-2.
  6. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 122–123. ISBN 0-7869-0437-2.
  7. 7.0 7.1 7.2 7.3 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 80. ISBN 0-9356-9601-6.
  8. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 157. ISBN 0-88038-716-5.
  9. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 153. ISBN 0-8803-8828-5.
  10. Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast), pp. 88, 91, 94. ISBN 0-7869-1551-4.
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