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|genre = RPG
 
|genre = RPG
 
|modes = Single-player
 
|modes = Single-player
  +
|series = [[Eye of the Beholder series]]
  +
|prequel =
  +
|sequel = ''[[Eye of the Beholder II: The Legend of Darkmoon]]''
  +
|remake =
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|original =
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|modules =
 
|ratings =
 
|ratings =
 
|engine =
 
|engine =
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The lords of the city of [[Waterdeep]] have grown concerned with mysterious happenings within the city. Luckily, [[Khelben Arunsun|Khelben "Blackstaff" Arunsun]] looks into lords' concerns — that an unknown evil poses a threat to Waterdeep. There are rumors of assassins wondering the streets, so the mage visits both [[Amn]] and [[Calimshan]], as such places had given Waterdeep issues in the past. He, however, finds no evidence of devious plots outside of Waterdeep, and believes such evils must be coming from within. Arunsun's informants are clear on one thing — the word ''[[Xanathar]]'' recurs with great persistence.
 
The lords of the city of [[Waterdeep]] have grown concerned with mysterious happenings within the city. Luckily, [[Khelben Arunsun|Khelben "Blackstaff" Arunsun]] looks into lords' concerns — that an unknown evil poses a threat to Waterdeep. There are rumors of assassins wondering the streets, so the mage visits both [[Amn]] and [[Calimshan]], as such places had given Waterdeep issues in the past. He, however, finds no evidence of devious plots outside of Waterdeep, and believes such evils must be coming from within. Arunsun's informants are clear on one thing — the word ''[[Xanathar]]'' recurs with great persistence.
   
The wizard uses his mages to detect evil, but cannot locate its exact source. After this, Khelben writes to [[Piergeiron the Paladinson]], Open Lord of Waterdeep. He warns that the evil must come from inside Waterdeep, or more, ''under'' their very noses. Khelben returns to the council and tells Piergeiron to hire adventurers to look where they haven't - under the city. The council holds a ceremony, and write up an official document known as the [[commission and letter of Marque]], and sends the adventurers away to prepare.
+
The wizard uses his mages to detect evil, but cannot locate its exact source. After this, Khelben writes to [[Piergeiron the Paladinson]], Open Lord of Waterdeep. He warns that the evil must come from inside Waterdeep, or more, ''under'' their very noses. Khelben returns to the council and tells Piergeiron to hire adventurers to look where they haven't under the city. The council holds a ceremony, and write up an official document known as the [[commission and letter of Marque]], and sends the adventurers away to prepare.
   
Two days before the adventuring group are due to search underground, the captain of the guard intercepts a drow scout that is spying on the council. Under interrogation, the drow reveals the disturbing plan of an evil beholder (who had recently teleported the elf to the surface). The spy reveals that the beholder crime lord, Xanathar, inhabits the lowest parts of the Waterdeep sewer system. The guards confiscate the drow's package of information, and Khelben sends it to the adventuring group.
+
Two days before the adventuring group are due to search underground, the captain of the guard intercepts a drow scout that is spying on the council. Under interrogation, the drow reveals the disturbing plan of an evil [[beholder]] (who had recently teleported the elf to the surface). The spy reveals that the beholder crime lord, Xanathar, inhabits the lowest parts of the Waterdeep sewer system. The guards confiscate the drow's package of information, and Khelben sends it to the adventuring group.
   
With the official document, basic adventuring gear and a package of information, the adventurers enter the city's sewer system. As they descend, the entrance gets blocked by a sudden collapse, all planned by Xanathar. The team descends further beneath the city, going through [[dwarf]] and [[drow]] clans, to Xanathar's lair, where the final confrontation takes place.
+
With the official document, basic adventuring gear and a package of information, the adventurers enter the city's sewer system. As they descend, the entrance gets blocked by a sudden collapse, all planned by Xanathar. The team descends further beneath the city, going through [[dwarf]] and [[drow]] territory, to Xanathar's lair, where the final confrontation takes place. The party slay the evil beholder and present his eye stalk to the [[Lords of Waterdeep]]. The lords rejoice, and confer on the party the honorary name: the [[Heroes of Waterdeep]].
   
 
==Gameplay==
 
==Gameplay==
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===Characters===
 
===Characters===
 
:;Protagonists: [[Heroes of Waterdeep]]
 
:;Protagonists: [[Heroes of Waterdeep]]
:;Companions: [[Anya]] • [[Beohram]] • [[Dohrum]] • [[Ileria]] • [[Keirgar]] • [[Kirath]] • [[Taghor]] • [[Tod Uphill]] • [[Tyrra]]
+
:;Companions: [[Anya]] • [[Beohram]] • [[Dorhum]] • [[Ileria]] • [[Keirgar]] • [[Kirath]] • [[Taghor]] • [[Tod Uphill]] • [[Tyrra]]
:;Other: [[Armun]] • [[Khelben Arunsun]] • [[Oltec]] • [[Piergeiron the Paladinson]] • [[Shindia]] • [[Wently Kelso]] • [[Xanathar]]
+
:;Other: [[Armun]] • [[Khelben Arunsun]] • [[Piergeiron the Paladinson]] • [[Shindia]] • [[Teirgoh]] • [[Xanathar]]
  +
{{Refonly}}
  +
:: [[Bennet]] • [[Miltinda]] • [[Oltec]] • [[Wently Kelso]]
   
 
===Creatures===
 
===Creatures===
: [[Beholder]] • [[Bugbear]] • [[Displacer beast|Displacer Beast]] • [[Drow]] • [[Drider]] • [[Dwarf]] • [[Elf]] • [[Flind]] • [[Leech|Giant Leech]] • [[Gnome]] • [[Half-elf]] • [[Halfling]] • [[Hell hound|Hell Hound]] • [[Kenku]] • [[Kobold]] • [[Kuo-toa]] • [[Mind flayer|Mind Flayer]] • [[Rust monster|Rust Monster]] • [[Sahuagin]] • [[Skeleton]] • [[Spider]] • [[Golem|Steel Golem]] • [[Stone golem|Stone Golem]] • [[Thri-kreen|Thri-Keen]] • [[Xorn]] • [[Zombie]]
+
: [[beholder]] • [[displacer beast]] • [[drow]] • [[drider]] • [[dwarf]] • [[elf]] • [[flind]] • [[Leech|giant leech]] • [[gnome]] • [[half-elf]] • [[halfling]] • [[hell hound]] • [[human]] • [[kenku]] • [[kobold]] • [[kuo-toa]] • [[mind flayer]] • [[rust monster]] • [[skeleton]] • [[spider]] • [[stone golem]] • [[thri-kreen]] • [[xorn]] • [[zombie]]
   
 
===Locations===
 
===Locations===
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:;Regions: [[Sword Coast North]] • [[Undermountain]]
 
:;Regions: [[Sword Coast North]] • [[Undermountain]]
 
===Magic===
 
===Magic===
  +
:;Armor: ''[[plate mail of great beauty]]'' • ''[[Bracers of defense|bracers of defense]]'' • ''[[robe of protection]]''
:;Magic items: ''[[Backstabber]]'' • ''[[Gauntlet of flame|Gauntlet of Flame]]'' • ''[[Potion of extra healing]]'' • ''[[Potion of giant strength]]'' • ''[[Potion of healing]]'' • ''[[Potion of speed]]'' • ''[[Magic bracers|Magic Bracers]]'' • ''[[Potion of poison|Potion of Poison]]'' • ''[[Create food and water|Scroll of Create Food]]'' • ''[[Cure critical wounds|Scroll of Cure Critical]]'' • ''[[Empower|Scroll of Empower]]'' • ''[[Fear|Scroll of Fear]]'' • ''[[Fireball|Scroll of Fireball]]'' • ''[[Flame blade|Scroll of Flame Blade]]'' • ''[[Hold monster|Scroll of Hold Monsters]]'' • ''[[Lightning bolt|Scroll of Lightning]]'' • ''[[Meditation|Scroll of Meditation]]'' • ''[[Neutralize poison|Scroll of Neutral-Poison]]'' • ''[[Remove paralysis|Scroll of Remove Paralysis]]'' • ''[[Raise dead|Scroll of Resurrect]]'' • ''[[Vampiric touch|Scroll of Vampiric Touch]]'' • ''[[Stone scepter|Stone Scepter]]'' • ''[[Wand of magic missiles]]'' • ''[[Wand of silvias|Wand of Silvias]]''
 
  +
:;Misc: ''[[orb of power]]''
:;Spells: ''[[Aid]]'' • ''[[Armor (spell)|Armor]]'' • ''[[Bless]]'' • ''[[Burning hands|Burning Hands]]'' • ''[[Inflict critical wounds|Cause Critical Wounds]]'' • ''[[Inflict light wounds|Cause Light Wounds]]'' • ''[[Inflict serious wounds|Cause Serious Wounds]]'' • ''[[Cloudkill]]'' • ''[[Cone of cold|Cone Of Cold]]'' • ''[[Create food and water|Create Food and Water]]'' • ''[[Cure critical wounds|Cure Critical Wounds]]'' • ''[[Cure light wounds|Cure Light Wounds]]'' • ''[[Cure serious wounds|Cure Serious Wounds]]'' • ''[[Detect magic|Detect Magic]]'' • ''[[Dispel magic|Dispel Magic]]'' • ''[[Fear]]'' • ''[[Fireball]]'' • ''[[Flame arrow|Flame Arrow]]'' • ''[[Flame blade|Flame Blade]]'' • ''[[Flame strike|Flame Strike]]'' • ''[[Haste]]'' • ''[[Hold monster|Hold Monster]]'' • ''[[Hold person|Hold Person]]'' • ''[[Ice storm|Ice Storm]]'' • ''[[Invisibility]]'' • ''[[Lightning bolt|Lightning Bolt]]'' • ''[[Invisibility sphere]]'' • ''[[Magic missile|Magic Missile]]'' • ''[[Magic vestment|Magical Vestment]]'' • ''[[Acid arrow|Melf's Acid Arrow]]'' • ''[[Neutralize poison|Neutralize Poison]]'' • ''[[Prayer]]'' • ''[[Protection from evil|Protection from Evil]]'' • ''[[Protection from energy|Protection from Lightning]]'' • ''[[Raise dead|Raise Dead]]'' • ''[[Remove paralysis|Remove Paralysis]]'' • ''[[Shield (spell)|Shield]]'' • ''[[Shocking grasp|Shocking Grasp]]'' • ''[[Slow poison|Slow Poison]]'' • ''[[Stinking cloud|Stinking Cloud]]'' • ''[[Stoneskin]]'' • ''[[Vampiric touch|Vampiric Touch]]''
 
  +
:;Potions: ''[[potion of cure poison]]'' • ''[[potion of extra healing]]'' • ''[[potion of giant strength]]'' • ''[[potion of healing]]'' • ''[[potion of invisibility]]'' • ''[[potion of speed]]'' • ''[[potion of poison]]'' • ''[[potion of vitality]]''
  +
:;Rings: ''[[ring of protection]]'' • ''[[ring of feather falling]]'' • ''[[ring of wizardry]]''
 
:;Spells: ''[[aid]]'' • ''[[Armor (spell)|armor]]'' • ''[[bless]]'' • ''[[burning hands]]'' • ''[[cause critical wounds]]'' • ''[[cause light wounds]]'' • ''[[cause serious wounds]]'' • ''[[cloudkill]]'' • ''[[cone of cold]]'' • ''[[create food and water]]'' • ''[[cure critical wounds]]'' • ''[[cure light wounds]]'' • ''[[cure serious wounds]]'' • ''[[detect magic]]'' • ''[[dispel magic]]'' • ''[[fear]]'' • ''[[fireball]]'' • ''[[flame arrow]]'' • ''[[flame blade]]'' • ''[[flame strike]]'' • ''[[haste]]'' • ''[[hold monster]]'' • ''[[hold person]]'' • ''[[ice storm]]'' • ''[[invisibility]]'' • ''[[lightning bolt]]'' • ''[[invisibility sphere]]'' • ''[[magic missile]]'' • ''[[magical vestment]]'' • ''[[Melf's acid arrow]]'' • ''[[neutralize poison]]'' • ''[[prayer]]'' • ''[[protection from evil]]'' • ''[[protection from evil, 10' radius]]'' • ''[[protection from lightning]]'' • ''[[raise dead]]'' • ''[[remove paralysis]]'' • ''[[Shield (spell)|shield]]'' • ''[[shocking grasp]]'' • ''[[slow poison]]'' • ''[[stinking cloud]]'' • ''[[stoneskin]]'' • ''[[vampiric touch]]''
  +
:;Wands: ''[[wand of fireballs]]'' • ''[[wand of frost]]'' • ''[[wand of lightning]]'' • ''[[wand of magic missiles]]'' • ''[[wand of Silvias]]''
  +
:;Weapons: ''[[Backstabber]]'' • ''[[Chieftain Halberd]]'' • ''[[Drow Cleaver]]'' • ''[[Flicka]]'' • ''[[Guinsoo]]'' • ''[[Night Stalker]]'' • ''[[Severious]]'' • ''[[Slasher]]'' • ''[[Slicer]]''
   
 
===Miscellaneous===
 
===Miscellaneous===
:;Items: [[Axe]] • [[Banded mail|Banded Mail]] • [[Chain mail|Chain Mail]] • Chieftain [[Halberd]] • [[Commission and letter of Marque]] • [[Dagger]] ([[stone dagger|stone]]) • [[Dart]] • Drow Boots • Drow Cleaver • Drow Key • Dwarven Key • [[Flail]] • [[Gem]] • [[Helmet]] • [[Holy symbol]] • [[Leather armor]] • [[Lockpicks]] • [[Mace]] • Night Stalker Sword • Paladin Grail • [[Plate mail|Plate Mail]] • Plate Mail of Great Beauty • [[Ration]]s • [[Robe]] • [[Scale mail|Scale Mail]] • [[Shield]] • [[Short sword]] • Skull Key • [[Sling]] • [[Spellbook]] • Stone GrailStone Medallion • Stone Necklace
+
:;Items: [[axe]] • [[banded mail]] • [[bow]] (and [[arrow]]s)[[bracers]] • [[chain mail]] • [[commission and letter of Marque]] • [[dagger]] [[dart]] • [[flail]] • [[gem]] • [[halberd]] • [[helmet]] • [[holy symbol]] • [[Kenku|kenku egg]] • [[leather armor]] • [[lockpicks]] • [[longsword]] • [[mace]] • [[Plate mail|plate mail]] • [[ration]]s • [[ring]] • [[robe]] • [[scale mail]] • [[shield]] • [[short sword]] • [[sling]] • [[spear]] • [[spellbook]] • [[staff]][[wand of stick]]
  +
:;Keys: Drow Key • Dwarven Key • Jewelled Key • Ruby Key • Skull Key • Stone Dagger • Stone Grail • Stone Medallion • Stone Necklace • Stone Orb • Stone Ring • Stone Scepter
:;Materials: [[Adamantite]] • [[Kenku|Kenku Egg]]
+
:;Materials: [[adamantite]] • [[silver]]
   
 
==Gallery==
 
==Gallery==
Line 64: Line 78:
   
 
==Appendix==
 
==Appendix==
{{Wikipedia|Eye of the Beholder}}
 
 
===Game Credits===
 
===Game Credits===
 
;Amiga:
 
;Amiga:
Line 79: Line 92:
 
* '''Development support (SSI):''' David A. Lucca, Rick E. White
 
* '''Development support (SSI):''' David A. Lucca, Rick E. White
 
* '''Manual (SSI):''' Richard Wilson
 
* '''Manual (SSI):''' Richard Wilson
* '''Playtesting (SSI):''' Michael H. Gilmartin, Cyrus G. Harris, John Kirk, Alan Marenco, Jeffrey Shotwell, Larry Stephen Webber, * '''James Young, John C. Boockholdt
+
* '''Playtesting (SSI):''' Michael H. Gilmartin, Cyrus G. Harris, John Kirk, Alan Marenco, Jeffrey Shotwell, Larry Stephen Webber, * '''James Young, John C. Boockholdt'''
 
* '''Special IBM Testing (SSI):''' Top Star Computer Services Inc.
 
* '''Special IBM Testing (SSI):''' Top Star Computer Services Inc.
 
* '''Additional Amiga Playtesting (SSI):''' Michael Silen, Mark Hall (Mark R. Hall)
 
* '''Additional Amiga Playtesting (SSI):''' Michael Silen, Mark Hall (Mark R. Hall)

Revision as of 12:23, 17 February 2020

Eye of the Beholder is a computer game released in 1991. It was developed by Westwood Associates and published by Strategic Simulations, Inc. for DOS, Amiga, Sega CD, SNES and PC-9800. It is the first game of the Eye of the Beholder series.

Plot

The lords of the city of Waterdeep have grown concerned with mysterious happenings within the city. Luckily, Khelben "Blackstaff" Arunsun looks into lords' concerns — that an unknown evil poses a threat to Waterdeep. There are rumors of assassins wondering the streets, so the mage visits both Amn and Calimshan, as such places had given Waterdeep issues in the past. He, however, finds no evidence of devious plots outside of Waterdeep, and believes such evils must be coming from within. Arunsun's informants are clear on one thing — the word Xanathar recurs with great persistence.

The wizard uses his mages to detect evil, but cannot locate its exact source. After this, Khelben writes to Piergeiron the Paladinson, Open Lord of Waterdeep. He warns that the evil must come from inside Waterdeep, or more, under their very noses. Khelben returns to the council and tells Piergeiron to hire adventurers to look where they haven't — under the city. The council holds a ceremony, and write up an official document known as the commission and letter of Marque, and sends the adventurers away to prepare.

Two days before the adventuring group are due to search underground, the captain of the guard intercepts a drow scout that is spying on the council. Under interrogation, the drow reveals the disturbing plan of an evil beholder (who had recently teleported the elf to the surface). The spy reveals that the beholder crime lord, Xanathar, inhabits the lowest parts of the Waterdeep sewer system. The guards confiscate the drow's package of information, and Khelben sends it to the adventuring group.

With the official document, basic adventuring gear and a package of information, the adventurers enter the city's sewer system. As they descend, the entrance gets blocked by a sudden collapse, all planned by Xanathar. The team descends further beneath the city, going through dwarf and drow territory, to Xanathar's lair, where the final confrontation takes place. The party slay the evil beholder and present his eye stalk to the Lords of Waterdeep. The lords rejoice, and confer on the party the honorary name: the Heroes of Waterdeep.

Gameplay

Eye of the Beholder featured a first-person perspective in a three-dimensional dungeon, very similar to the earlier Dungeon Master. The player controls four characters, initially, using a point-and-click interface to fight monsters. This can be increased to a maximum of six characters, by resurrecting one or more skeletons from dead non-player characters (NPC), or finding NPCs that are found throughout the dungeons.

The possibility to increase the size of the player's party through the recruiting of NPCs was a tradition in all of the Eye of the Beholder series. It was also possible to import a party from Eye of the Beholder into Eye of the Beholder II: The Legend of Darkmoon or from Eye of the Beholder III: Assault on Myth Drannor; thus, a player could play through all three games with the same party.

Index

Characters

Protagonists
Heroes of Waterdeep
Companions
AnyaBeohramDorhumIleriaKeirgarKirathTaghorTod UphillTyrra
Other
ArmunKhelben ArunsunPiergeiron the PaladinsonShindiaTeirgohXanathar

Referenced only

BennetMiltindaOltecWently Kelso

Creatures

beholderdisplacer beastdrowdriderdwarfelfflindgiant leechgnomehalf-elfhalflinghell houndhumankenkukoboldkuo-toamind flayerrust monsterskeletonspiderstone golemthri-kreenxornzombie

Locations

Settlements
Waterdeep
Regions
Sword Coast NorthUndermountain

Magic

Armor
plate mail of great beautybracers of defenserobe of protection
Misc
orb of power
Potions
potion of cure poisonpotion of extra healingpotion of giant strengthpotion of healingpotion of invisibilitypotion of speedpotion of poisonpotion of vitality
Rings
ring of protectionring of feather fallingring of wizardry
Spells
aidarmorblessburning handscause critical woundscause light woundscause serious woundscloudkillcone of coldcreate food and watercure critical woundscure light woundscure serious woundsdetect magicdispel magicfearfireballflame arrowflame bladeflame strikehastehold monsterhold personice storminvisibilitylightning boltinvisibility spheremagic missilemagical vestmentMelf's acid arrowneutralize poisonprayerprotection from evilprotection from evil, 10' radiusprotection from lightningraise deadremove paralysisshieldshocking graspslow poisonstinking cloudstoneskinvampiric touch
Wands
wand of fireballswand of frostwand of lightningwand of magic missileswand of Silvias
Weapons
BackstabberChieftain HalberdDrow CleaverFlickaGuinsooNight StalkerSeveriousSlasherSlicer

Miscellaneous

Items
axebanded mailbow (and arrows) • bracerschain mailcommission and letter of Marquedaggerdartflailgemhalberdhelmetholy symbolkenku eggleather armorlockpickslongswordmaceplate mailrationsringrobescale mailshieldshort swordslingspearspellbookstaffwand of stick
Keys
Drow Key • Dwarven Key • Jewelled Key • Ruby Key • Skull Key • Stone Dagger • Stone Grail • Stone Medallion • Stone Necklace • Stone Orb • Stone Ring • Stone Scepter
Materials
adamantitesilver

Gallery

Appendix

Game Credits

Amiga
  • Director of product development (Westwood): Brett W. Sperry
  • Game design (Westwood): Phillip W. Gorrow, Eydie Laramore, Paul S. Mudra, Joseph Bostic
  • Original programming (Westwood): Phillip W. Gorrow
  • Amiga programming (Westwood): Bill Stokes
  • Graphics (Westwood): Rick Parks, Aaron E. Powell, Joseph B. Hewitt IV
  • Music & sound effects (Westwood): Paul S. Mudra
  • Writer (Westwood): Eydie Laramore
  • Playtesting (Westwood): Glenn Sperry
  • Rulebook writers (Westwood): Marc Cram, Michael Legg, Eydie Laramore
  • Game development (SSI): George MacDonald
  • Development support (SSI): David A. Lucca, Rick E. White
  • Manual (SSI): Richard Wilson
  • Playtesting (SSI): Michael H. Gilmartin, Cyrus G. Harris, John Kirk, Alan Marenco, Jeffrey Shotwell, Larry Stephen Webber, * James Young, John C. Boockholdt
  • Special IBM Testing (SSI): Top Star Computer Services Inc.
  • Additional Amiga Playtesting (SSI): Michael Silen, Mark Hall (Mark R. Hall)
  • Art, graphic design & DTP (SSI): Peter Gascoyne (Louis Saekow Design)
  • Pre‑press production (SSI): Kirk Nichols (Louis Saekow Design), Ray Garcia (Louis Saekow Design)
  • Printing (SSI): American Lithographers
  • Rulebook writers (SSI): George MacDonald, Richard Wilson
  • Rulebook support by (SSI): Glen A. Cureton, John Kirk
DOS
  • Director of Product Development (Westwood): Brett W. Sperry
  • Game Design (Westwood): Joseph Bostic, Phillip W. Gorrow, Eydie Laramore, Paul S. Mudra
  • Original Programming (Westwood): Phillip W. Gorrow
  • Amiga Programming (Westwood): Bill Stokes
  • Graphics (Westwood): Aaron E. Powell, Joseph B. Hewitt IV, Rick Parks
  • Music (Westwood): Paul S. Mudra
  • Sound Effects (Westwood): Paul S. Mudra
  • Writer (Westwood): Eydie Laramore
  • Playtesting (Westwood): Glenn Sperry
  • Game Development (SSI): George MacDonald
  • Development Support (SSI): David A. Lucca, Rick E. White
  • Manual (SSI): Richard Wilson
  • Playtesting (SSI): John C. Boockholdt, Michael H. Gilmartin, Cyrus G. Harris, John Kirk, Alan Marenco, Jeffrey Shotwell, Larry Stephen Webber, James Young
  • Special IBM Testing: Top Star Computer Services Inc.
  • Art, Graphic Design & DTP (SSI): Louis Saekow Design, Peter Gascoyne
  • Pre‑press Production (SSI): Louis Saekow Design, Ray Garcia, Kirk Nichols
  • Printing: American Lithographers Inc.
  • Cover artwork: Jeff Easley
PC-9800
  • Project Leader: Yasutaka Ukai
  • Chief Programmer: Makoto Ichinoseki
  • Sub Programmer: Hiroyuki Fujiwara, Hidefumi Ohara
  • Graphic Design: Atsuhiro Gunji, Rieko Yoshida
  • Music: Yuzo Koshiro, Yuji Yamada
  • Translation & Supervision: Hitoshi Yasuda, Miyuki Kiyomatsu, Megumi Tsuge
  • Promotion: Yoshiaki Matsumoto, Nobuaki Suzuki
  • Debug: Masaaki Furuya, Kiyoto Yoshimura
SEGA CD
  • Producer: Yasutaka Ukai, Makoto Ichinoseki
  • Technical Support: Hiroyuki Fujiwara, Satoru Miki
  • Graphics: Atsuhiro Gunji, Hiroshi Akagi, Ken Takagi, Yasuaki Mizutani, Saeko Satou, Kiyoto Yoshimura, Atsuhiro Gunji, Ken Takagi
  • Game design: Atsuhiro Gunji, Masaaki Furuya
  • Music: Yuzo Koshiro, Motohiro Kawashima
  • Sound Effects: Hitoshi Sakimoto
  • Visual: Makoto Ichinoseki, Kiyoto Yoshimura, Youko Ogasawara
  • Sound Edit: Hidefumi Ohara, Keiichi Yoshida, Kiyoto Yoshimura
  • Voices: Martha Carlucci, Teacey Steinmetz, Margot Blattmann, Charlens Landrum, Tim Brown, Harold Johnson, James M. Ward, Nicholas Beliaeff
  • Translation Supervise (Group SNE): Hitoshi Yasuda, Miyuki Kiyomatsu, Megumi Tsuge
  • Promotion: Yoshiaki Matsumoto, Masayoshi Kanagawa
  • Testing: Jeffrey Gregg
SNES
  • Introduction and Character Generation Music: Paul S. Mudra
  • Capcom Logo Music: Yasuaki Fujita
  • Music Composer and Arranger: Tatsuya Nishimura

Further Reading

See also

External Links

References

Connections