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Fabricate (originally called Aksa's contrivance[1]) was a transmutation spell that transformed raw materials into finished items or forms.[7][8][5][14]

Effect[]

With this spell the caster would use a amount of material equal to the resulted product within a set amount of space.[7][8][5][14] The size changed with every type of Weave, the Oldest known version had it based on skill to a minimum of a 1 yard (0.91M) cube,[7][8] after that it changed to 10 cubic ft.(3.04M) maximum unless the caster was more skilled.[5]After the Second Sundering it changed to a 10 foot cube or 5-foot (1.52M) cubes.[14] One that that remained was that the size got greatly reduced when using minerals or metals, to as low as a 1 foot cube.[7][5][14]

This spell could have used to make wood or trees in to a bridge or wool in to cloths. If the caster wished to make more advanced items the caster needed to have the skills to make the intended item by hand.[7][5][14]

Material component[]

The spell only needed vocal and somatic components and the original material in a appropriate amount.[7][8][5][14]

History[]

The spell was invented by the Netherese arcanist Aksa the Destroyer in −2131 DR.[15]

Appendix[]

Appearances[]

References[]

  1. 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 23. ISBN 0-7869-0437-2.
  2. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 239. ISBN 978-0-7869-6560-1.
  3. Jeremy Crawford, Mike Mearls (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan, et al. (Wizards of the Coast), pp. 18–19. ISBN 978-0-7869-6612-7.
  4. Jeremy Crawford, James Wyatt, Keith Baker (November 2019). Eberron: Rising from the Last War. (Wizards of the Coast), p. 56. ISBN 978-0-7869-6692-9.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 229. ISBN 0-7869-2886-7.
  6. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 62–66. ISBN 0-7869-1836-5.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 168. ISBN 0-88038-716-5.
  8. 8.0 8.1 8.2 8.3 8.4 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 214. ISBN 0-7869-0329-5.
  9. Mark Middleton et al (January 1998). Wizard's Spell Compendium Volume Two. (TSR, Inc), p. 337. ISBN 978-0786906642.
  10. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
  11. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 121–123. ISBN 0-7869-0437-2.
  12. Mark Middleton et al (January 1998). Wizard's Spell Compendium Volume Two. (TSR, Inc), p. 337. ISBN 978-0786906642.
  13. Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 82. ISBN 0-8803-8099-3.
  14. 14.0 14.1 14.2 14.3 14.4 14.5 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 239. ISBN 978-0-7869-6560-1.
  15. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 26. ISBN 0-7869-0437-2.
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