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'''Other References'''
 
'''Other References'''
   
The video game [[Neverwinter Nights 2: Mask of the Betrayer]] presents the player with the option of attempting to forever destroy The Wall of The Faithless, so that The Faithless no longer endure any punishment in the afterlife. According to the game destroying The Wall destroys part of the covenant between gods and mortals: the game engine thus interprets The Wall's destruction as an evil act, even though it is more a Chaotic act.
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The video game [[Neverwinter Nights 2: Mask of the Betrayer]] presents the player with the option of forever destroying The Wall of The Faithless, so that The Faithless no longer endure any punishment in the afterlife. According to the game destroying The Wall destroys part of the covenant between gods and mortals: the game engine thus interprets The Wall's destruction as an evil act, even though it is more a Chaotic act.
   
 
Destroying the wall grants the player a god power called [http://nwn2.wikia.com/wiki/Spiritual_Evisceration Spiritual Evisceration], it can be used an unlimited number of times per day and instantly devours the spirit of any(with exception to [[Greater deity | Greater Deities]]) enemy it used upon. Exporting the character prior to the end cinematic will allow this power and all other [[Akachi | spirit-eater]] powers acquired with the character to be carried over to a new game.
 
Destroying the wall grants the player a god power called [http://nwn2.wikia.com/wiki/Spiritual_Evisceration Spiritual Evisceration], it can be used an unlimited number of times per day and instantly devours the spirit of any(with exception to [[Greater deity | Greater Deities]]) enemy it used upon. Exporting the character prior to the end cinematic will allow this power and all other [[Akachi | spirit-eater]] powers acquired with the character to be carried over to a new game.

Revision as of 05:32, 11 August 2009

The Faithless are mortals who do not have a divine patron. This could be because the mortal never worshipped a deity (or rejected outright the worship of any deity), the mortal's divine patron has died, or that their divine patron rejected them for whatever reason. A soul who does worship a deity but did not sufficiently uphold their patron's dogma is instead judged False.

A Faithless soul receives only one sentence when it reaches The City of Judgment on the Fugue Plane: The Wall of The Faithless. The soul is bound onto the wall by a green mould that binds The Faithless (and only The Faithless) to the wall. Over time the soul dissolves into the very substance of the wall.


Other References

The video game Neverwinter Nights 2: Mask of the Betrayer presents the player with the option of forever destroying The Wall of The Faithless, so that The Faithless no longer endure any punishment in the afterlife. According to the game destroying The Wall destroys part of the covenant between gods and mortals: the game engine thus interprets The Wall's destruction as an evil act, even though it is more a Chaotic act.

Destroying the wall grants the player a god power called Spiritual Evisceration, it can be used an unlimited number of times per day and instantly devours the spirit of any(with exception to Greater Deities) enemy it used upon. Exporting the character prior to the end cinematic will allow this power and all other spirit-eater powers acquired with the character to be carried over to a new game.