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Faiths & Avatars was a sourcebook for the Dungeons & Dragons 2nd-edition ruleset, set in the Forgotten Realms campaign setting. It detailed the deities of the Faerûnian pantheon.

What makes a god a god? How are divine powers created, and how do they die? How powerful is a greater deity compared to a lesser deity? These questions and many more are answered for the Forgotten Realms® campaign setting within Faiths & Avatars.

Detailed in this 192-page core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshipers, portfolio, aliases, domain name, superior, allies, foes, symbol, worshipers' alignments, avatar, manifestations, church, and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worship, affiliated orders, and the priestly vestments and adventuring garb of members of the clergy. Finally, each entry contains spells specific to each of the religions—some new, some long unavailable or hard to find, and some updated to conform with the current AD&D® game rules.

Faiths & Avatars includes:

  • All the greater, intermediate, and lesser deities of the Faerûnian pantheon.
  • The honored dead, including Bane, Bhaal, Moander, Myrkul, and Leira, among others.
  • Expanded and clarified specialty priest classes and specific spells for all religions with priesthoods.
  • Color illustrations of priests from every faith in ceremonial dress.
  • Four additional general priest classes now official to the Forgotten Realms campaign setting: crusaders, monks, mystics, and shamans.
Suitable for all levels of play.



Cleric (lorekeeperwise one)


The BindingSacred Unmaking


pen of Oghma


Companions of the Silver StringsFellows of the ForestOrder of the Gilt Laurel


AkadiAmaunatorAoAurilAzuthBaneBeshabaBhaalChaunteaCyricDeneirEldathGondGrumbarHelmIbrandulIlmaterIstishiaIyachtu XvimKelemvorKossuthLathanderLeiraLliiraLoviatarMalarMaskMielikkiMililMoanderMyrkulMystraOghmaSelûneSharShaundakulSilvanusSuneTalonaTalosTempusTormTymoraTyrUmberleeWaukeen


1st level

banish flamedark pathfrost fingersprecipitationrosemantletruemetalwailing wind

2nd level

Amaunator's uncertaintyattractionbanish blightbattle songbeast clawblissblack talonbone bitechilling scythefavor of Shaundakulfavor of the goddessfavor of Tymorafrost whipglyph of revealinghandfangimpart knowledgeimpenetrable falsehoodlove biteLoviatar's caressmace of Xvimpoison touchrosetouch sentry of Helmstalktouchsicklewhip of flamewind lashwieldskillwood sword

3rd level

armor of darknessblacklightcloudburstcompeldance of paindecayearthenairexaltationdispel silencefavor of Ilmaterflame shieldforcewardgreenwoodholy flaillistening shadowmace of Odomold touchmoon bladephantom plowrapturerites of Istishiashadowcloakshadow swordsong of compulsionspeak with the drowned deadspeed rotstarflightstorm shieldsummon luck lurkerwheel of boneswhip of painwhip of Sharwindbearer

4th level

advanced sunshineamanuensisanimal sightanyspellAzuth's fedensorboon of Lathanderbriartanglecalm Windsclean aircloud of pestilencecorruptcreature of darknessdark auradarkboltdeadly dancedead marchdoom of Banedoublecoinduplicateendurance of Ilmaterfeatfind companiongauntlet of windshand of Tormice bladekiss of tormentmagefiremonstrous illusionoakheartoars to snakesplant lancereaving bladesrevealseeking swordshift glyphsinging stoneskulkskull of secretssmoke ghoststormcloakstriking wavethorn spraytouch of the Talontarveil of Djalicewall of moonlightwatching shadowwaterwallwinds of Akadi

5th level

Azuth's exalter triadbattletideblast of paincandle of calmcontrol vapordark promisedead magic shielddeny deathearthenportfirewardforgotten melodygreater touchsicklehammer of justiceilluminationminor wealthtwistmoon pathmoonwebmulchmystic lashprobing armragerising rotseed of Moandershield of Lathanderspellbindspirit trap of the Darkbringerstorm conesummon spectatorTalona's blessingtree healingtriple maskwater of Eldathwitherwound

6th level

animal transferbolt of gloryconjure water elementalcreate baneguardcreate ibrandlindance of the fallendeath chariotdolorous decayfalse dawnfantastic machineluckboltmerge with naturequench the spiritroots of the assassinspirit annihilationspring masterystriking shadowssun sceptersword and hammerswordwardtentacle of witheringundeath after deathwater spoutwondrous recall

7th level

Akadi's vortexAzuth's spell shieldbladeblessconjure air elementalconjure nature elementalcreate direguardcreate treantdeath symbol of Banefaithful mountgreater shield of Lathanderharp of warheart of iceIstishia's portmaelstrommist of the goddessmoonveilresplendence of renewed youthsacred linksanctify sacred sitespell wardstone walktsunamiwealthwordwealthtwistwhirlwind



  1. This date is based on information from pages 82 and 176. Page 82 mentions the destruction and rebirth of Zhentil Keep. The siege of Zhentil Keep ended in Kythorn 1369 DR. Page 176 states it has been over 10 years since Waukeen disappeared. She vanished in 1358 DR and returned in Nightal 1370 DR. From these reference points, the Realm year of this publication is late 1369 to early 1370 DR.


  1. Shannon Appelcline. Faiths & Avatars (2e). Dungeon Masters Guild. Retrieved on 2013-12-07.

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