Fated Depths was a Fiendish Plane in the World Tree cosmology model. It was the home of Blibdoolpoolp, Sekolah, and many other evil aquatic creatures. After the Spellplague, this plane disappeared, perhaps becoming part of the Elemental Chaos.[note 1]
Description[edit | edit source]
Similar to the Elemental Plane of Water, Fated Depths was a bottomless ocean without a surface. Unlike the plane of water, Fated Depths was under crushing pressure, briny, and produced no light—the only light sources were those belonging to the inhabitants. The waters were fouled with the effluent of the River of Blood to such an extent that it was effectively unholy water, capable of injuring any celestial being that came in contact with it.
This plane had many connections to the Elemental Plane of Water and the water-dominant layers of the Abyss. A portal also existed between Fated Depths and Fury's Heart, home of Umberlee, the Bitch Queen. The usual Astral Plane methods of travel were possible, and the vomiting mouth of the River of Blood provided access to nearly all the other fiendish planes.
Inhabitants[edit | edit source]
Fated Depths was the typical afterlife destination for kuo-toan and sahuagin petitioners—they appeared in death just as they did in life. With many connections to the Abyss, there were an unusually large number of half-fiend, half-sahaugin swimming in this plane. Demonic hybrids of kuo-toa were not uncommon either. Other inhabitants included such demons and yugoloths as myrmyxicuses, skulvyn, piscoloths, and wastriliths, plus more natural creatures such as dire sharks, giant squid, octopuses, and kraken. Occasionally styx dragons would leave the Blood River and be seen on this plane.
Realms[edit | edit source]
- Blibdoolpoolp had a realm on this plane that was a moon-sized spherical temple that drifted through the murk, populated mainly by kuo-toan petitioners tending fiendish crustaceans and shellfish.
- Sekolah, the shark god of the sahuagin, prowled this plane with no particular demesne—his presence was the center of his realm, always moving through the brackish depths.
Appendix[edit | edit source]
Notes[edit | edit source]
References[edit | edit source]
- Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 152. ISBN 0-7869-3134-5.
- Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. (Wizards of the Coast), p. 11. ISBN 0-7869-3923-0.
- Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 140. ISBN 0-7869-3134-5.
- Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 141. ISBN 0-7869-3134-5.
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 221. ISBN 0-7869-2759-3.
Connections[edit | edit source]
Prime Material plane • Feywild • Shadowfell • Fugue Plane
Transitive Planes: Astral Plane • Ethereal plane
Inner Planes: Elemental Plane of Air • Elemental Plane of Water • Elemental Plane of Earth • Elemental Plane of Fire • Elemental Chaos
Para-Elemental Planes: Frostfell • Swamp of Oblivion • Fountains of Creation • Great Conflagration
Quasi-Elemental Planes: Lightning • Radiance • Minerals • Steam • Vacuum • Ash • Dust • Salt
Outer Planes: Arcadia • Mount Celestia • Bytopia • Elysium • Beastlands • Arborea • Ysgard • Limbo •
Pandemonium • Abyss (Layers) • Carceri • Hades • Gehenna • Nine Hells • Acheron • Mechanus
Energy planes: Positive Energy plane • Negative Energy plane
Planar Pathways: Infinite Staircase • Oceanus • Styx • Yggdrasil
Prime Material plane • Cynosure • Fugue Plane
Transitive Planes: Astral Plane • Ethereal plane • Plane of Shadow • Spirit World
Celestial Outer Planes: Arvandor • Brightwater • Dwarfhome • Dweomerheart • Gates of the Moon • Golden Hills • Green Fields • House of Knowledge • House of the Triad
Fiendish Outer Planes: Abyss (Layers) • Barrens of Doom and Despair • Blood Rift • Clangor • Deep Caverns • Demonweb Pits • Fated Depths • Fury's Heart • Hammergrim • Nine Hells • Nishrek • Supreme Throne
Neutral Outer Planes: Dragon Eyrie • Heliopolis • House of Nature • Jotunheim • Warrior's Rest
Inner Planes: Elemental Plane of Air • Elemental Plane of Earth • Elemental Plane of Fire • Elemental Plane of Water • Positive Energy plane • Negative Energy plane
Planar Pathways: Infinite Staircase • River of Blood • World Tree
Prime Material plane
Fundamental planes: Astral Sea • Elemental Chaos
Astral dominions: Arvandor • Banehold • Celestia • Cynosure • Deep Wilds • Demonweb Pits • Dismal Caverns • Dwarfhome • Eternal Sun • Fugue Plane • Gates of the Moon • Green Fields • House of Knowledge • Nine Hells • Nishrek • Supreme Throne • Towers of Night • Tu'narath • Warrior's Rest
Elemental realms: Abyss (Layers) • City of Brass • Cresting Spires • Fimbulwinter • Hidden Realm • Muspelheim • Root Hold • Sky Home • Steading • Thraotor • Undying Pyre • Zerthadlun
Parallel planes: Feywild • Shadowfell
Anomalous planes: Far Realm