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Fear also known as was a necromancy spell that caused subjects to flee,[2][4][5][7][11] it was known as cause fear after the Spellplague and before the Sundering.[4]

EffectEdit

An invisible cone of terror caused living creatures to become panicked. They suffered a morale penalty, and they fled from the caster. A panicked creature had a chance to drop what it’s holding in the oldest variants of the spell and the post Sundering variant in the other ages the ether cower or flee.[2][4][5][7][11]

Material componentEdit

Either the heart of a hen or a white feather[2][5][7][11] except after the Spellplague and before the Sundering.[4]

HistoryEdit

The spell was attributed to Netherese arcanist Keonid in -1875 DR and was originally known as Keonid's fear.[1]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), pp. 23, 26. ISBN 0-7869-0437-2.
  2. 2.0 2.1 2.2 2.3 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–210, 239. ISBN 978-0-7869-6560-1.
  3. Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 38, 42. ISBN 978-0-7869-6612-7.
  4. 4.0 4.1 4.2 4.3 4.4 Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 63. ISBN 0-7869-4867-1.
  5. 5.0 5.1 5.2 5.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 229. ISBN 0-7869-2886-7.
  6. Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 34. ISBN 0-7869-2881-6.
  7. 7.0 7.1 7.2 7.3 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 157. ISBN 0-88038-716-5.
  8. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 184. ISBN 0-7869-0394-5.
  9. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
  10. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), pp. 121–122. ISBN 0-7869-0437-2.
  11. 11.0 11.1 11.2 11.3 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 76. ISBN 0-9356-9601-6.
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