The Parched Sea, by Troy Denning is the first book in The Harpers series.
“
Determined to drive a trade route through Anauroch, the Zhentarim have sent an army to enslave the fierce nomads of the Great Desert. As tribe after tribe fall to the intruders, only a single woman, Ruha sees the true danger—but what Sheikh will heed the advice of an outcast witch?
Ruha finds help from an unexpected source. The Harpers, guardians of liberty throughout the Realms, have sent an agent to counter the Zhentarim. If she can help this stranger win the trust of the Sheikhs, perhaps he can overcome the tribes' ancestral rivalries and drive the invaders from the desert.
”
Summary[]
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Index[]
Characters[]
- Ajaman • Al'Aif • Bhadla • Dahalzel • Dawasir • Didaji • Haushi • Kabina • Kadumi • Lander • Musalim • Nata • Rahalat • Ruha • Sa'ar • Sabkhat • Utaiba • Yatagan • Yhekal • Zarud
- Referenced only
- Alustriel Silverhand • Elminster Aumar • Florin Falconhand • Mourngrym Amcathra • Qoha'dar • Storm Silverhand • Urso
Creatures[]
- asabi • bee • camel • dog (saluki) • falcon • gazelle • goat • hare • human (Bedine • D'tarig) • jackal • leopard • lion • rabbit • scorpion • vulture
Events[]
- Battle of the Chasm • Battle of the Fissures
- Referenced only
- The Scattering
Items[]
- Substances
- frankincense • gold • myrrh
Locations[]
- Hills, Mesas, & Mountains
- El Ma'ra Dat-ur Ojhogo • El Rahalat
- Plains
- Fugue Plane
- Regions
- Anauroch • At'ar's Looking Glass • Shoal of Thirst
- Settlements
- Bitter Well • Colored Waters • Elah'zad • El ma'ra • Orofin • Sister of Rains • Well of the Chasm
- Referenced only
- Addas Babar • Archenbridge • Archendale • Berdusk • Camp of the Dead • Desertsmouth Mountains • Faerûn • Moonsea • Mulmaster • Old Skull Inn • River Arkhen • Sembia • Shadowdale • Tel Badir • Toril • Twilight Hall • Waterdeep • Zhentil Keep
Magic[]
- Items
- healing potion • ring of invisibility
- Spells
- lightning bolt • sand shadow • silence • sun stone • sunwarp • wall of force • wind wall
Miscellaneous[]
- Constellations
- Mystra's Star Circle
Organizations[]
- Tribes
- Bai Kabor • Bait Mahwa • Binwabi • Bordjias • Ju'ur Dai • Mtair Dhafir • Qahtan • Raz'hadi • Ruwaldi • Shremala
- Other
- Harpers • Zhentarim
- Referenced only
- Dakawa • Three Ancient Tribes
Plants[]
- cassia • ghaf tree
Religion[]
Appendix[]
Gallery[]
References[]
- ↑ Eric L. Boyd, Ed Greenwood, Steven E. Schend (2000). Presenting...Seven Millennia of Realms Fiction. Wizards of the Coast. Archived from the original on 2003-06-21. Retrieved on 2015-08-12.