Finger of death was a spell where the caster would attempt to cause instant death to a target.[10][6][7][11][12]
Effects[]
The oldest version of the spell would just attempt to kill the target. The caster would incant the spell while pointing their finger at the target.[10]
A later version would also seek to destroy a person's life force, but it had the ability to also raise a human killed with the spell and, with an expensive ceremony, turn them into a ju-ju zombie under the caster's command. The victim could not be resurrected or raised from the dead in any other way. Only a limited wish could end this effect, or a wish that would fully resurrect the target.[6][7]
A newer version would again attempt to try and kill the target outright, unless the target managed to resist it, in which case they would take damage instead.[11]
The post Second Sundering version would attempt to cause a catastrophic amount of damage and if a target died they would after a few seconds be raised as a zombie, under the caster's command.[12]
Components[]
Only verbal and somatic components were required to cast this spell.[6][7][11][12] Early druids also needed their holy symbol.[10]
History[]
The spell was attributed to Netherese arcanist Dethed in −1864 DR, originally called Dethed's death finger.[1]
Appendix[]
See also[]
External links[]
- Finger of Death (priest) article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Finger of Death (wizard) article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- D&D Beyond
Gallery[]
Appearances[]
Adventures
Novels & Short Stories
Comics
Video Games
Board Games
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 23, 27. ISBN 0-7869-0437-2.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 241. ISBN 978-0-7869-6560-1.
- ↑ Mike Mearls, Claudio Pozas, Robert J. Schwalb (April 2011). Player's Option: Heroes of Shadow. Edited by Michelle Carter. (Wizards of the Coast), p. 108. ISBN 978-0-7869-5745-3.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 162–166, 230. ISBN 0-7869-2886-7.
- ↑ Michael Mearls (October 2003). “Among the Dead: Necromancer Archetypes and Abilities”. In Chris Thomasson ed. Dragon #312 (Paizo Publishing, LLC), p. 37.
- ↑ 6.0 6.1 6.2 6.3 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 184. ISBN 0-88038-716-5.
- ↑ 7.0 7.1 7.2 7.3 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 233. ISBN 0-7869-0329-5.
- ↑ Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 121–123. ISBN 0-7869-0437-2.
- ↑ 10.0 10.1 10.2 10.3 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 64. ISBN 0-9356-9601-6.
- ↑ 11.0 11.1 11.2 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 230. ISBN 0-7869-2886-7.
- ↑ 12.0 12.1 12.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 241. ISBN 978-0-7869-6560-1.