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Fire lizards, also known as false dragons, were a very rare and gargantuan species of lizard.[1][3]

Description[]

The alternative name of these creatures was derived from the fact that they closely resembled red dragons,[1][3] though lacked wings.[1] Their bodies were covered in grey scales, with reddish undersides and mottlings of reddish-brown on their the back. Hatchlings had light grey scales and as they aged their scales grew darker in color.[1][3]

Fire lizards typically moved at a slow pace and had an average lifespan of 50 to 100 years.[1][3]

Behavior[]

Fire lizards had an animalistic level of intelligence and were attracted to shiny objects. Because of this they shared dragonkinds' habit of hoarding things in their lair, particularly gems and metals.[1][3]

Abilities[]

Fire lizards could breath a puff of fire from their mouths, much like a red dragon though not as large.[1][3] This puff of fire generally reached to about 15 feet (4.6 meters).[1] Their bodies were also impervious to harm from fire.[1][3]

Dracoliches were capable of possessing the corpses of fire lizards.[7]

Combat[]

Besides their fire breath, these creatures generally attacked with their claws or by biting.[3]

History[]

Among scholars who championed the proto-dragon theory,[8] sages speculated that these reptiles may have been one of the many ancestral species to dragonkind or an evolutionary offshoot of a common ancestor.[1][3]

During the 14th century DR, some fire lizards were known to dwell inside the depths of Undermountain.[9] In 1369 DR, one these creatures specifically dwelled within the layer of Undermountain known as the Crystal Labyrinth.[10]

Ecology[]

Fire lizards were solitary creatures and spent much of their daily lives sleeping.[1][3] Shortly after hatching, fire lizards would leave the nest and go out hunting on their own.[1]

Diet[]

Fire lizards were a carnivorous species.[1] They would leave their lairs to hunt for prey once every two weeks,[1][3] taking whatever game they catched back to their lair.[1]

Lairs[]

These creatures generally made their lairs underground.[3]

Habitats[]

Fire lizards were very adaptable, able to live in most forms of terrain, though they were only ever encountered in warm climates.[1] They could sometimes be found lairing within ruins.[11] On Toril they were known to be found in the Fire Marshes of High Moor.[4]

Outside of the Prime Material plane, fire lizards inhabited the Celestial Bureaucracy's plane of Qui.[5]

Relationships[]

True dragons generally avoided interacting with fire lizards,[1] especially red dragons.[3]

They were sometimes domesticated by firenewts, who used them to guard the hatching grounds of their lairs.[12]

Usage[]

Fire lizard eggs could fetch prices of up to around 5,000 gold pieces[1][3] and could be found in caravans traveling across the Endless Wastes.[13] Their hatchlings could fetch prices of up to around 7,000 gp.[1] The fertilized eggs of these creatures were partly prized because they could be altered by use of the spell create ibrandlin into an ibrandlin.[14] A practice that was typically done by clerics of Ibrandul.[14][15]

Some were known to harvest the blood of these creatures for use in the creation of potions of fire resistance.[16]

Appendix[]

Appearances[]

Adventures
Undermountain: Stardock
Comic Books
Spelljammer (#4)

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 226. ISBN 1-5607-6619-0.
  2. 2.0 2.1 2.2 David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc), p. 81. ISBN 0-8803-8738-6.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 61. ISBN 0-9356-9600-8.
  4. 4.0 4.1 Tim Beach (October 1995). “The High Moor”. In Julia Martin ed. Elminster's Ecologies Appendix II (TSR, Inc), p. 27. ISBN 0786901713.
  5. 5.0 5.1 Rick Swan (1989). Test of the Samurai. (TSR, Inc), p. 51. ISBN 0-88038-775-0.
  6. Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 61. ISBN 0-9356-9600-8.
  7. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 62. ISBN 1-5607-6619-0.
  8. Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. (Wizards of the Coast), p. 7. ISBN 0-7869-3923-0.
  9. Jean Rabe, Norm Ritchie (Feburary 1994). The Ruins of Undermountain II: The Deep Levels (Campaign Guide). (TSR, Inc), p. 9. ISBN 1-5607-6821-5.
  10. Steven E. Schend (January 1997). Undermountain: Stardock. Edited by Bill Olmesdahl. (TSR, Inc.), p. 19. ISBN 0-7869-0451-8.
  11. Arn Ashleigh Parker (October 1981). “Ruins”. In Kim Mohan ed. Dragon #54 (TSR, Inc.), p. 11.
  12. Don Turnbull (1981). Fiend Folio. (TSR Hobbies), p. 37. ISBN 0-9356-9621-0.
  13. David Cook (1990). The Horde (Hand-outs). (TSR, Inc). ISBN 978-0880388689.
  14. 14.0 14.1 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 75. ISBN 978-0786903849.
  15. Ed Greenwood (1991). “Monstrous Compendium sheets”. In Steven E. Schend ed. The Ruins of Undermountain (TSR, Inc.). ISBN 1-5607-6061-3.
  16. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 40. ISBN 0-7869-0446-1.