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Flames of Initiation is an adventure in the Living Forgotten Realms organized play campaign for Dungeons & Dragons 4th edition.

You have come to the city of Baldur's Gate in search of adventure and quickly discover the Flaming Fist, one of the largest and most powerful mercenary companies in all Faerûn. To survive in this teeming metropolis, you must prove both your physical and political prowess, and the challenges you will face might turn out to be far more complicated than you imagined. A Living Forgotten Realms adventure set in Baldur's Gate for characters levels 1–4.

Index[]

Click here for page index

Characters[]

Art EvendaleGillian TruesilverHart StonefieldHectorHurth BlackhammerWilliam Daryl
Referenced only
Dillard PortyrPendrakeRupert Strongarm

Creatures[]

bugbearcarrion crawlerdragonborndwarfelfhumanotyughshadar-kai (Netherese)tiefling
Referenced only
orc

Items[]

dwarven armorholy symbol of battlelightning weaponpact bladepotion of healingshield of protectionwand of ethereal stride

Locations[]

Art's Potions and PowdersBaldur's GateBlack Dragon GateFaerûnThree Old KegsToril
Referenced only
AmnAthkatlaBloomridgeCloak WoodElturgardHeartlandsMithral HallRiver ChiontharSea of SwordsSeatower of BalduranTemple of Mielikki (Baldur's Gate)Temples DistrictTurmishThe Wide

Magic[]

Referenced only
cure disease

Organizations[]

Bound by IronFlaming FistKnights of the Unicorn (Unicorns) • Merchant's League
Referenced only
Church of MielikkiHouse Sirensong

Religion[]

Mielikki

Miscellaneous[]

Referenced only
Spellplague

Appendix[]

Notes[]

  1. Unless otherwise stated, all Forgotten Realms content released as part of 4th edition Dungeons & Dragons is assumed to take place in 1479 DR.
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