A flask of curses was a drinking flask containing a curse that triggered the moment it was unstopped.[4]
Description[]
Appearing as an ordinary flask sloshing with liquid, the flask of curses did register as magical but the cursed nature of the magic was hidden from powers like identify.[4] The powerful analyze dweomer spell however would reveal the true nature of the flask.[5]
Powers[]
Once unstopped, the flask would either contain liquid or emit smoke, neither of which was the actual curse itself. The curse would actually trigger in the moment of unstopping, and the holder of the flask was always the target of the curse, though those nearby were sometimes also affected.[4] The precise nature of the curse differed from flask to flask, and ranged from a reversed bless, to a monster appearing and attacking everyone nearby, to the more common curses found on magic scrolls.[4]
In the Domains of Dread, flasks of curses were often of a more horrid variety than those found on Toril, with curses tending to be far stronger in effect.[1]
Creation[]
To create a flask of curses, a sum of 2,100 gp for the ingredients was required. Additionally, one would have to be of moderate magical power and able to create different types of wondrous items, as well as being able to cast the spell Bestow curse, thus only those who wielded magic was able to create them.[3]
Notable encounters[]
- Avatars of the giant god Karontor often left flasks of curses behind to be found by unlucky entities.[6]
- In the ruined city of Solon, all of the shops had among their items one cursed version, and a flask of curses lay in the shop of weird bottles.[7]
Appendix[]
Appearances[]
References[]
- ↑ 1.0 1.1 1.2 slade et al. (February 1995). Encyclopedia Magica Volume II. (TSR, Inc.), pp. 488–489.
- ↑ Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 123. ISBN 0-9356-9602-4.
- ↑ 3.0 3.1 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 275. ISBN 0-7869-2889-1.
- ↑ 4.0 4.1 4.2 4.3 Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 145. ISBN 0-9356-9602-4.
- ↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 274. ISBN 0-7869-2889-1.
- ↑ Carl Sargent (May 1992). Monster Mythology. (TSR, Inc), p. 79. ISBN 1-5607-6362-0.
- ↑ Troy Denning (May 1991). Blood Charge. (TSR, Inc.), p. 62. ISBN 0880388897.