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Float was an arcane spell unique to Zakhara that was only usable by wizards.[1][2] The undersea realm of Serôs had a divine version of this spell, that the clerics of the elemental water and traveler spheres were able to cast.[4]

Effects[]

This spell was used to make a recipient more buoyant in water, similar to a cork. Unless prevented from rising to the surface, air-breathing recipients were immune to drowning while under the influence of this spell. This spell could also be used on items to bring them to the surface of a body of water.[1][2]

Components[]

This spell required verbal and somatic components, as well as a material component in the form of bit of cork that the wizard champed on when casting.[1][2] The divine version of this spell required only a verbal component and a material one in the form of a cleric's holy symbol.[3][4]

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 114. ISBN 978-1560763581.
  2. 2.0 2.1 2.2 2.3 Mark Middleton et al (January 1998). Wizard's Spell Compendium Volume Two. (TSR, Inc), pp. 381–382. ISBN 978-0786906642.
  3. 3.0 3.1 Keith Francis Strohm (September 1997). Of Ships and the Sea. (TSR, Inc), p. 105. ISBN 0786907061.
  4. 4.0 4.1 4.2 Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 113. ISBN 0-7869-1393-2.
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