A Fochlucan bandore (pronounced: /ˈfoʊxluːkɑːn/ FOKH-loo-kan[8] listen) was a masterwork magic bandore and one of the Instruments of the Bards.[5][6][4][1]
Description[]
Fochlucan bandores were 3-string instruments similar to lutes.[5] It was fashioned from striated maple wood and inset with tiger's eye stones.[4]
Powers[]
Fochlucan bandores were superior in every way to ordinary bandores.[1] Like other Instruments of the Bards, they could only be used properly by bards, and could be dangerous if anyone else attempted to play or even carry them.[5][1]
Bards wielding a Fochlucan bandore had their charming abilities greatly amplified by their magic.[1]
Like all Instruments of the Bards, these bandores had the capability of storing spells. A bard playing a Fochlucan bandore could invoke the spells fly, invisibility, levitate, protection from evil and good, entangle, faerie fire, shillelagh and speak with animals each once a day, until the instrument recharged its magic at the next dawn.[1] However, earlier Fochlucan bandores, those found before the Year of Wild Magic, 1372 DR, could only cast cast light, flare, mending, and message, each one a day.[5][6][4]
History[]
The first Fochlucan bandores were created by a legendary bard in the Moonshae Isles named Falataer. He used them to test and reward the students of the Fochlucan level of his bardic college,[5][6][9] which came to be regarded individually as a legendary bard college in its own right.[1][10]
Over time, other bards have copied the original design, while retaining the original name in Falataer's honor.[5][6][9]
Appendix[]
Behind The Scenes[]
The illustrations of this instrument within the Player's Handbook 2 and Dungeon Master's Guide 5th edition are actually representing a bandura rather than a bandore, which is a wholly different stringed instrument that frequently gets misnamed as such.
Appearances[]
Video Games
Card Games
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 176. ISBN 978-0786965622.
- ↑ BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.
- ↑ Ossian Studios (August 2019). Designed by Luke Scull. Neverwinter Nights: Tyrants of the Moonsea. Beamdog.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Andy Collins, Eytan Bernstein, Frank Brunner, Owen K. C. Stephens, John Snead (March 2007). Magic Item Compendium. (Wizards of the Coast), p. 161. ISBN 978-0-7869-4345-6.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), pp. 160–161. ISBN 0-7869-1964-7.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 Richard Baker (November 2004). Complete Arcane. (Wizards of the Coast), p. 148. ISBN 0-7869-3435-2.
- ↑ Jeremy Crawford, Mike Mearls, James Wyatt (March 2009). Player's Handbook 2. (Wizards of the Coast), p. 210. ISBN 0-7869-5016-4.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 26.
- ↑ 9.0 9.1 Andy Collins, Eytan Bernstein, Frank Brunner, Owen K. C. Stephens, John Snead (March 2007). Magic Item Compendium. (Wizards of the Coast), p. 150. ISBN 978-0-7869-4345-6.
- ↑ Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), p. 123. ISBN 978-0-7869-6580-9.