The Forge of Surtur, formerly known as the Fane of Lolth, was a temple in Szith Morcane[2] that was open for the denizens of the settlement to come and worship. The temple was originally dedicated to the goddess Lolth,[1] but began being converted into a temple to Surtur by the forgepriest Dengor Bloodheart[2] following the outpost's occupation by Hledh Hellspawn and his fire giants in 1485 DR.[5]
Location[]
Located above the seat of House Morcane in Szith Morcane, the Fane of Lolth was reached only by ascending one of its eight spiderweb ladders.[6] Sometime after its occupation, a secondary entrance was constructed to connect the temple to Dengor's Palace.[7]
Structure[]
The Fane of Lolth was constructed in the semblance of an enormous spider.[1] Eight spiderweb ladders comprised its legs and descended to House Morcane beneath it.[1] The later added secondary entrance comprised a pair of massive, finely crafted, metal doors emblazoned with Surtur's holy symbol.[7]
Interior[]
Inside the Fane of Lolth, the temple was separated into the outer fane (which formed the forepart of the spider-structure) and the inner fane (which formed the abdomen section of the spider-structure). These two sections were divided by a heavy iron gate that could only be passed safely by female drow worshipers of Lolth.[1][4][3]
The outer fane was shaped to appear like the front section of a gigantic spider.[1] An altar on a raised platform resided in the area that was constructed in the likeness of the spider's fangs.[4]
The inner fane comprised a pair of short, curved walls within which was a long sacrificial altar. Plush carpets covered the floor and were adorned with numerous pillows and cushions. Behind the back wall of the inner fane was a small vestry that housed the temple's sacred texts, clerical vestments, and ceremonial items.[3]
Sometime following Szith Morcane's occupation by fire giants, an addition was made to the temple in the form of a large forge.[2]
Services[]
As the center of worship for the inhabitants of Szith Morcane, the Fane of Lolth admitted worshipers of Lolth into the outer fane daily. Within the inner fane, rites of summoning and sacrifice took place among the clergy.[1]
Defenses[]
Merely accessing the Fane of Lolth was a test of faith. Eight spiderweb ladders led to the temple but each ladder was enchanted with an effect that upon touching entangled any creature that did not worship Lolth. The webs were especially difficult to avoid, owing to the narrow crawlspace, and were seemingly immune to burning.[6][8]
The altar in the inner fane was warded with an effect that would sap the life from any living creature that touched it. In addition, after losing contact with the altar, the body of any creature slain on the altar would then rise as a spectre.[4]
In addition, the heavy iron gate that separated the inner and outer fanes would summon a bebilith to attack any who touched the gate unless they were female drow priestess of Lolth.[3]
Following Szith Morcane's occupation by fire giants many of these defenses were disabled. In their place, the temple was guarded by helmed horrors[7][2] and hell hounds.[9]
History[]
In the Year of Wild Magic, 1372 DR, during the Silence of Lolth, the Fane of Lolth was stormed by the worshipers of Kiaransalee, who slaughtered the entirety of its inhabitants. Although the gate to the inner fane was shattered, the potent magical wards still persisted in the temple. Many of the bodies of the priestess were raised as quth-maren and much of the valuable items were sent back to Maerimydra. Only the high priestess, Alisannara Morcane, remained to guard the temple in unlife as a keening spirit.[3]
Inhabitants[]
While the temple's former clergy were all drow, led by the high priestess Alissannara Morcane,[4] forgepriest Dengor Bloodheart surrounded himself with azer clerics and acolytes. Additionally, two salamanders that had been conjured were trapped in the temple within the confines of a magical circle, forced to work its forge. The azer controlled these salamanders were a set of pendants enchanted with the spells planar binding, protection from evil and good, and sanctuary.[2]
Appendix[]
Appearances[]
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 42. ISBN 0-7869-1212-X.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Cindy Moore (2015-09-01). The Occupation of Szith Morcane (DDEX3-3) (PDF). D&D Adventurers League: Rage of Demons (Wizards of the Coast), p. 23.
- ↑ 3.0 3.1 3.2 3.3 3.4 James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 44. ISBN 0-7869-1212-X.
- ↑ 4.0 4.1 4.2 4.3 4.4 James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 43. ISBN 0-7869-1212-X.
- ↑ Cindy Moore (2015-09-01). The Occupation of Szith Morcane (DDEX3-3) (PDF). D&D Adventurers League: Rage of Demons (Wizards of the Coast), p. 20.
- ↑ 6.0 6.1 James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 37. ISBN 0-7869-1212-X.
- ↑ 7.0 7.1 7.2 Cindy Moore (2015-09-01). The Occupation of Szith Morcane (DDEX3-3) (PDF). D&D Adventurers League: Rage of Demons (Wizards of the Coast), p. 22.
- ↑ James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 38. ISBN 0-7869-1212-X.
- ↑ Cindy Moore (2015-09-01). The Occupation of Szith Morcane (DDEX3-3) (PDF). D&D Adventurers League: Rage of Demons (Wizards of the Coast), pp. 9, 22.