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Forgewraiths were a type of undead that arose from one or many humanoids, usually evil in the former case, meeting their demise due to intense heat or flames in an industrial area. Most were an amalgamation of multiple weaker spirits, but those who arose from a single evil humanoid retained a soul and personality, much like a ghost.[1]

Personality[]

Forgewraiths delighted in consuming their enemies with fire and pain. Those that were born from a single humanoid had higher goals and could speak the languages they knew in life.[1]

Abilities[]

Magical fire did minimal damage to forgewraiths, while non-magical fire did no harm to them.[1]

History[]

Following Mount Hotenow's eruption in 1451 DR,[3] forgewraiths could be found within the Shadowfell's reflection of it.[2]

Ecology[]

Habitats[]

Beyond Toril, forgewraiths were commonly found on the world of Eberron.[1]

Appendix[]

Appearances[]

Video Games
Dungeons & Dragons Online

External Links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Luke Johnson (June 2009). “Heart of the Forbidden Forge”. Dungeon #167 (Wizards of the Coast) (167)., p. 34.
  2. 2.0 2.1 Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 211. ISBN 0-7869-5814-6.
  3. Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 206. ISBN 0-7869-5814-6.
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