No edit summary |
No edit summary |
||
Line 158: | Line 158: | ||
Since Ilrien is unconscious, Skar doesn't need to grapple Ilrien. He also hasn't moved her significantly, just enough to have her head in range, so they're in the same squares. Goblin #1 is moving upward, he'll arrive in F11 next round.|[[User:BadCatMan|BadCatMan]] ([[User talk:BadCatMan|talk]]) 11:44, 30 September 2021 (UTC)}} |
Since Ilrien is unconscious, Skar doesn't need to grapple Ilrien. He also hasn't moved her significantly, just enough to have her head in range, so they're in the same squares. Goblin #1 is moving upward, he'll arrive in F11 next round.|[[User:BadCatMan|BadCatMan]] ([[User talk:BadCatMan|talk]]) 11:44, 30 September 2021 (UTC)}} |
||
+ | |||
+ | :'''Initiative''' |
||
+ | :# 21 - Ilrien (unconscious, bleeding) |
||
+ | :# <s>21 - Gvrag (sleeping, slightly injured)</s> |
||
+ | :# <s>20 - Goblins #3 (unconscious, bleeding) and #4 (unconscious, bleeding)</s> |
||
+ | :# '''17 - Samo''' |
||
+ | :# '''17 - Korr''' |
||
+ | :# '''15 - Brace''' |
||
+ | :# <s>15 - Skar (unconscious)</s> |
||
+ | :# 15 - Goblin #1 <s>and #2 (unconscious, bleeding)</s> |
||
+ | :# 4 - Juniper |
Revision as of 03:51, 1 October 2021
Use the following template for a nicely presented post:
{{Forum post|Write your message here!|~~~~}}
OOC discussion for Forum:Legacy of the Green Regent: Waylaid Before Twilight.
OOC: Juniper would be somewhere at the head of the caravan. On top of the wagon.
Ilrien is somewhere by the middle/front, along the edge of the caravan.
Part of my question is toward BCM. I think we've all been assumming that this is a wagon caravan, since Blaz is said to be in one, but I don't know if there are other animals or vehicles in the line or how long it is, just that it is a "motley band".
In any case, Brace is probably in the same wagon as Korr, shoved in the back with the stuff rather than on a seat, if that's allowed.
Closer to the turnips! Smart!
Tisk tisk. Hiding your turnip loot from the party already.
- Initiative
- 21 - Ilrien
- 21 - Gvrag
- 20 - Goblins
- 17 - Samo
- 17 - Korr
- 15 - Brace
- 15 - Skar
- 4 - Juniper
Grumble grumble.
Questions:
- Do the wagons have windows? Or is Brace only hearing everything, not seeing it?
- How far, in feet, is Gvrag from the back of wagon #3?
- Skar is considered in a space adjacent to Gvrag, correct?
(I'm not used to playing without a grid, and distances are super important for my character.)
I mean we could make a grid and tactical map and just share the image with movement updates via slack..
- Based on what we've described: Blaz's wagon is covered and walled, with a door on the back. The turnip wagon is open, since the turnips can bounce out. Brace and Korr's wagon can be as you like. Depends how much apothecary equipment and supplies you're carrying, I guess. (Does someone want to make us a wagon article?)
- Correct.
- Initiative
- 21 - Ilrien
- 21 - Gvrag
- 20 - Goblins
- 17 - Samo
- 17 - Korr
- 15 - Brace
- 15 - Skar
- 4 - Juniper
- Initiative
- 21 - Ilrien
- 21 - Gvrag
- 20 - Goblins #3 and #4
- 17 - Samo
- 17 - Korr
- 15 - Brace
- 15 - Skar
- 15 - Goblins #1 and #2
- 4 - Juniper
Don't they play test their materials? What's "mixed effects"? the book doesn't say.
Since level 1 is more lethal than light, I suggest grouping together to protect each other and avoid being flanked again. And don't forget you can use the horses and wagons tactically: stand on top to get the advantage of height or get out of the way, or hide underneath to escape (easy for the Small characters).
"Mixed effects" was just my description. The "Fortitude partial" in the sunstroke spell means that, even if you succeed on the Fortitude save, you still take part of the spell's effects, that is, the nonlethal damage. Hence, partial.- Initiative
- 21 - Ilrien
- 21 - Gvrag
- 20 - Goblins #3 and #4
- 17 - Samo
- 17 - Korr
- 15 - Brace
- 15 - Skar
- 15 - Goblins #1 and #2
- 4 - Juniper
- 21 - Ilrien
- 21 - Gvrag
- 20 - Goblins #3 and #4
- 17 - Samo
- 17 - Korr
- 15 - Brace
- 15 - Skar
- 15 - Goblins #1 and #2
- 4 - Juniper
- Initiative
- 21 - Ilrien (unconscious, bleeding)
- 21 - Gvrag (sleeping, slightly injured)
- 20 - Goblins #3 (critically injured, disabled) and #4 (unconscious, bleeding)
- 17 - Samo
- 17 - Korr
- 15 - Brace
- 15 - Skar (moderately injured, staggered)
- 15 - Goblins #1 and #2 (unconscious, bleeding)
- 4 - Juniper
Which wagons are covered and which ones are not? I at first thought all were covered, since Juniper was on the roof, but then I thought that they weren't covered, since people were getting out of them so easily. Now, I am thinking that there is a mix?
- Initiative
- 21 - Ilrien (unconscious, bleeding)
21 - Gvrag (sleeping, slightly injured)20 - Goblins #3 (unconscious, bleeding) and #4 (unconscious, bleeding)- 17 - Samo
- 17 - Korr
- 15 - Brace
15 - Skar (unconscious)- 15 - Goblin #1
and #2 (unconscious, bleeding) - 4 - Juniper