FANDOM


Forums: Helping Hand > Neverwinter

Use the following template for a nicely presented post:

{{Forum post|Write your message here!|~~~~}}

I was wondering if any of you had been able to check out the new Neverwinter MMO? It is in a free-to-play open Beta at the moment so anyone can sign up and play it at no cost (besides time), but it looks as if it is fairly lore savvy and may potentially be a rather large FR medium soon.

In anticipation of this, I've been looking over at Wookieepedia and WoWWiki to see how they handle MMO lore. From the looks of it they both handle it differently (understandably I guess). Wookiepedia adds most of the plot lore from the The Old Republic by just citing the game itself as a primary source, supplementing this with online articles or the game's website info. However WoWWiki tends to only use online articles and news bulletins as references but otherwise doesn't use many citations.

Personally I prefer Wookieepedia's method but I know just citing the game (D&D:Neverwinter) on its own makes it very hard to verify and may just be too broad a reference to be meaningful.

What do you guys think?

--Eli the Tanner (talk) 14:40, May 5, 2013 (UTC)


Eli, my brother-and-law showed me the game yesterday... seems very cool... it is set in 4th edition, though I get the feeling it is transitioning into 5th edition... still the game looks tight... as for citations, I would think it would be like the Baldur's Gate (game) or the Neverwinter Nights citations with the overhead tags stating some of the material could be non-canon. The main problem will be editors adding homebrew characters from the MMO to the Wiki.
Darkwynters (talk) 18:26, May 5, 2013 (UTC)


Star Trek Online is big problem for the Memory Beta wiki. Lots of users want to include their own characters and ships or outcomes of missions, and it's difficult to confirm with them what's true and what's not. But in a way, the FRW has already had that problem with people adding their own characters and homebrew lore. New entries from the game will need to be policed by an experienced editor who plays it, just to confirm the facts.

The boundaries of what's acceptable are another issue. Do we take only lore presented in-game, or stuff from the website and developers too? The storyline could also deviate from core Realms, as most computer/video games do.

It may also need a whole new and more refined citation system. A game like Baldur's Gate or Neverwinter Nights is fairly linear with some small branches, but the play experience in an MMO will be different for every user. For clarity and ease of finding, we'd need to reference the game, setting, mission, and such, like we currently do page numbers.

(But personally I have no interest in anything post-Spellplague.)

— BadCatMan (talk) 10:18, May 6, 2013 (UTC)


I think that we should make it a policy to only allow entries involving NPCs, places and key plot points. A Neverwinter template, similar to our existing Canon ones may be a good idea for overlapping articles. Background lore, as well as any of the aforementioned content should be checks for conflicts with existing sources. As for checking whether posted content is valid or personal, a quick google search will easily verify its legitimacy for us.
hashtalk 21:56, May 9, 2013 (UTC)
Community content is available under CC-BY-SA unless otherwise noted.