The Friendly Arm Inn was a walled hamlet on the Coast Way between Baldur's Gate and the town of Beregost.[1]


The most prominent building around the hamlet was the stone keep which housed the titular inn, which was run by Bentley Mirrorshade. This establishment was a popular stop for people traveling on the Coast Road. The rooms were airy, the food was good, and everything was clean. The barmaids were rumored to be iron golems camouflaged as women by illusory means. Apart from the inn, the wall surrounded a temple, a handful of houses, and stables.[1]


At the Friendly Arm Inn, peace was secured by the guards, who insisted that all weapons be left at the gate and that all wizards and clerics tie one thumb to their belts, a practice that spilled over to fighting monks as well.[citation needed]


The keep was once the stronghold of an evil cleric of Bhaal, but the gnome Bentley Mirrorshade and his adventuring party, including his wife Gellana Mirrorshade cleaned out the keep and renovated it. The Friendly Arm became a safe haven for travellers.[2]

Notable locationsEdit


The Temple of Wisdom
A house of worship dedicated to the gnomish god Garl Glittergold. It was a low building with its interior walls decorated with gems and gold nuggets.[1]



Baldur's Gate the novelEdit

In the Baldur's Gate novel, the inn was consistently and incorrectly referred to as the "Friendly Arms" inn.[citation needed]

Baldur's Gate the gameEdit

The Friendly Arm was visited early in the Baldur's Gate game and was the place where Gorion's Ward could team up with Jaheira and Khalid. The Golden Pantaloons were located there.


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