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Gandrel was a Gur monster hunter from a tribe that traveled along the Sword Coast and Western Heartlands during the late 15th century DR.[1]

I wish I had half the power settled folk think my people possess. Alas, I am a simple wanderer. A simple wanderer and monster hunter.
— Gandrel, regarding himself.[1]

Personality[]

He was a personable and level-headed man with a good sense of humor.[1]

Possessions[]

Gandrel carried with him a unique enchanted crossbowGandrel's Aspiration, along with several varieties of ammunition, including fiery and acid-tipped bolts.[1]

He dusted himself with powdered iron-vine to ward off beasts or other creatures that may consider eating him.[1]

History[]

As a child, Gandrel once witnessed a vampire spawn during a public burning. This sight of a creature of the night being consumed by flames and then swelling up, bursting like a leech and splattering Gandrel's shoes with gore and vicar. This encounter left the youth emotionally scarred.[1]

In the Year of Three Ships Sailing, 1492 DR, Gandrel was trying to track down and apprehend the vampire spawn Astarion, and return with him to his tribe waiting in Baldur's Gate. To glean information about how to better track down his quarry, Gandrel made a visit to Auntie Ethel's Riverside Teahouse in the Sunlit Wetlands.[1]

Appendix[]

Appearances[]

Video Games
Baldur's Gate III

External Links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.
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