In order to control a gemstone golem during battle, a circle of at least a dozen wizards, led by a superior, was needed. Directing the golem required the circle's complete focus, and any interruption resulted in the golem wandering aimlessly. The control extended for one mile beyond where the circle was first formed. Gemstone golems were deactivated when not in use by a circle.
Regardless of the type of gemstone used during construction, these golems were highly resistant to physical damage and were practically unstoppable when unleashed.
The first recorded creation of a gemstone golem was by the god-kings of Mulhorand. The secrets to their construction was lost for centuries, until in 1368 DR when the Red Wizard Zulkir Aznar Thrul discovered the ancient Mulhorand manuals that detailed the process and went about unleashing them upon the Rashemaar.
During this time Thrul experimented with creating golems from gemstones other than diamonds, emeralds, or rubies but the results were always mixed.
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- ↑ 1.0 1.1 1.2 1.3 James Wyatt and Rob Heinsoo (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), pp. 53–56. ISBN 0-7869-1832-2.
- ↑ 2.0 2.1 Richard Baker and James Wyatt (2004-03-13). Monster Update (Zipped PDF). Wizards of the Coast. p. 4. Archived from the original on 2016-11-01. Retrieved on 2018-09-10.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 (1998). Monstrous Compendium Annual Volume Four. (TSR, Inc), pp. 44–45. ISBN 0-7869-1212-X.
- ↑ 4.0 4.1 4.2 4.3 4.4 Anthony Pryor (1995). Spellbound (Monstrous Compendium). (TSR, Inc), p. 6. ISBN 978-0786901395.
Flesh (Blood • Brain • Demonflesh • Fiendish flesh • Nyraala) • Gemstone (Diamond • Emerald • Ruby)
Gloom • Iron (Furnace) • Lightning • Magic • Necrophidius • Sand • Scarecrow • Siege golem • Snow
Stained glass • Stone (Spiderstone • Stone guardian • Stone juggernaut) • Thayan golem • Vault guardian