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| refs3e = <ref name="MoF">{{Cite book/Magic of Faerûn|96}}</ref><ref name="SC-p102">{{Cite book/Spell Compendium|102,253}}</ref> |
| refs3e = <ref name="MoF">{{Cite book/Magic of Faerûn|96}}</ref><ref name="SC-p102">{{Cite book/Spell Compendium|102,253}}</ref> |
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[[Category:Velsharan spells]] |
[[Category:Velsharan spells]] |
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[[Category:Necromancy spells]] |
[[Category:Necromancy spells]] |
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+ | [[Category:Cleric spells]] |
Latest revision as of 16:09, 28 January 2022
General of undeath was a powerful spell used by clerics of Velsharoon.[1][2]
Effects[]
This spell allowed the caster to increase the number of undead creatures they could control at a single time. The amount of undead the caster could control was determined by their skill level. The lasted a day, after which the caster lost control as if they had voluntarily given it up.[1][2]
Components[]
In addition to verbal and somatic components, the spell required a divine focus.[1][2] The caster focused on the darkness in their soul, willing it to increase and grant greater power over the undead.[2]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 96. ISBN 0-7869-1964-7.
- ↑ 2.0 2.1 2.2 2.3 2.4 Matthew Sernett, Jeff Grubb, Mike McArtor (Dec 2005). Spell Compendium. (Wizards of the Coast), pp. 102, 253. ISBN 0-7869-3702-5.