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Gheldaneth was the second largest city in the nation of Mulhorand,[1][4] as well as one of its sixteen preceptual governments.[6] It would later come to be the only city in Mulhorand to survive the Spellplague after 1385 DR.[2]

Geography[]

Mulhorand1357DR

Gheldaneth on a larger map of Mulhorand, dated to around 1357 DR.

This city was situated in the Menesankh region of Mulhorand, the southern coast of the Alamber Sea, where the mouth of the River of Spears emptied.[7]

Description[]

Gheldaneth was largely made up of urban sprawl and hosted a large port facility.[4] Much of this was destroyed during the Spellplague's upheavel, with its grand buildings becoming buried in rubble, and would be replaced with new buildings.[2]

Government[]

Gheldaneth had a preceptual government, which ruled over both the city and the area at the mouth of the River of Spears.[6] It was largely governed by the local clergy of the Church of Thoth.[1][4][8] Its rulers in the 14th century DR, as recommended to the vizier by the Thothian priesthood, were the Precept Derlaunt and the Divine Precept Tholaunt. The latter was an incarnation of Thoth and had the authority to overrule Derlaunt.[6]

Seeing as Thoth was a god of knowledge, it was compulsory in Gheldaneth for all citizens to attend the city's university, even slaves.[4][8]

Trade[]

The city imported various foods from the Great Vale, which arrived either by land or sea, as well as miscellaneous good from Unthalass that came through its port facility.[4] Gheldaneth was also notably the primary source of magic items in Mulhorand.[1]

History[]

Following the Spellplague, the city's population was greatly reduced. By 1479 DR, it had sworn fealty to High Imaskar and the Imaskarians stationed troops in the city to ensure its loyalty.[2]

Inhabitants[]

The city was home to many ethnic Mulhorandi who carried on many of their traditions. The city also housed many tieflings, descendants of slaves who made pacts with dark forces.[2]

Notable Locations[]

  • The Arcanum of Magic, a university and temple dedicated to Thoth.[8] It was the center of Thoth worship in the nation,[8][9] as well as the largest building in all of the city,[4] with its towering lining the northern wall. There the city's inhabitants learned how to count, read, write, and answer simple questions about both the Mulhorandi pantheon and Mulhorand's history.[4][8]
  • A wizard's college that was adjacent to the Arcanum of Magic. It was the only place in Mulhorand besides Skuld where one could study wizardry.[3][8]
  • The temple of Horus-Re: a ruined temple buried deep under the city.[10]
  • A temple dedicated to Isis.
  • A temple dedicated to Nephthys.

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 185. ISBN 0-7869-1836-5.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 139. ISBN 978-0-7869-4924-3.
  3. 3.0 3.1 3.2 Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 18. ISBN 978-0880388214.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 17. ISBN 978-0880388214.
  5. Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 20. ISBN 978-0880388214.
  6. 6.0 6.1 6.2 Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), pp. 20–21. ISBN 978-0880388214.
  7. Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 15. ISBN 978-0880388214.
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 131. ISBN 978-0786906574.
  9. Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 26. ISBN 978-0880388214.
  10. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 141. ISBN 978-0-7869-4924-3.
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