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{{nofootnotes}}
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{{otheruses4|the undead creature|the Night Masks assassin|Ghost (assassin)}}
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{{Creature
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| image = <tabber>
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5e = [[File:Ghost-5e.png|250px]]|-|
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4e = [[File:Ghosts - Anne Stokes.jpg|250px]]|-|
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3e = [[File:Ghosts.png|250px]]|-|
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2e = [[File:Ghost.gif|250px]]|-|
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1e = [[File:Ghost 1e.jpg|250px]]|-|
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</tabber>
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| caption = A group of ghosts.
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| name = Ghost
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| size5e = Medium
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| type5e = [[Undead]]
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| subtype5e =
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| alignment5e = {{alignment grid|on|on|on|on|on|on|on|on|on}}
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| challenge5e = 4
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| refs5e = <ref name="MM5e-p147">{{Cite book/Monster Manual 5th edition|147}}</ref>
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| size4e = Medium
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| origin4e = [[Shadow]]
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| type4e = [[Humanoid]]
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| subtype4e = [[Undead]]
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| alignment4e = Any
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| refs4e = <ref name="MM4e-pp116-117">{{Cite book/Monster Manual 4th edition|116-117}}</ref>
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| size3e =
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| type3e = [[Undead]]
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| subtype3e = [[:Category:Creatures with an augmented subtype|Augmented]], [[:Category:Creatures with the incorporeal subtype|incorporeal]]
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| alignment3e = Any
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| challenge3e =
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| refs3e = <ref name="MMv.3.5-pp116-118">{{Cite book/Monster Manual 3.5|116-118}}</ref>
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| size2e = Medium
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| alignment2e = [[Lawful evil]]
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| refs2e = <ref name="MM-p130">{{Cite book/Monstrous Manual|130}}</ref>
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| size1e = Medium
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| alignment1e = [[Lawful evil]]
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| refs1e = <ref name="MM1-43">{{Cite book/Monster Manual 1st edition|43}}</ref>
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| patron deity =
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| vision = [[Darkvision]]<ref name="MM5e-p147" />
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| lifespan =
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| location = [[Fugue Plane|The Fugue Plane]], [[Prime Material Plane]], and [[Shadowfell]] <br /> <small>'''Formerly:'''</small> [[Plane of Shadow|The Plane of Shadow]]
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| language = Any languages it knew in life<ref name="MM5e-p147" />
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| subraces =
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| climate =
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| terrain =
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| height =
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| length =
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| wingspan =
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| weight =
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| skincolor =
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| haircolor =
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| feathers =
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| eyecolor =
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| distinctions =
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| based =
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| first =
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}}
 
A '''ghost''' was the spirit of a deceased sentient creature. This type of [[undead]] was incorporeal in nature and only vulnerable to conventional weapons on the [[Ethereal Plane]]. A [[Ghost Brute]] was a ghost of an animal, plant, or [[magical beast]] that was stuck to the material plane.
   
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A ghost was a creature existing on two planes, the material and the [[Astral Plane]]. A ghost's connection to the material plane was severed when destroyed, but in a few days the ghost would usually come back. Ghosts were a repetitive nuisance for those who lived in one's particular haunt.
A '''ghost''' is the spirit of a deceased [[humanoid]]. This type of [[undead]] is incorporeal in nature and only vulnerable to conventional weapons on the [[Ethereal Plane]].
 
   
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A ghost could also be controlled of wizards, sorcerers, liches, etc. In this case the ghost was finally put to rest when destroyed on the material plane or the master of the ghost died. This was usually uncommon though, because to raise a ghost used a lot more magic than raising a regular undead. A ghost's weapons usually consisted of whatever weapons they carried in their mortal life, and maybe a spell or two if they were a wizard or sorcerer.
{{stub}}
 
   
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==Appendix==
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===Appearances===
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;Adventures:
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*''[[Dungeon magazine 30|Elminster's Back Door]]''
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===Further Reading===
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*{{Cite dungeon/191/Bestiary: Ghosts}}
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===References===
 
{{Refs}}
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[[de:Gespenster]]
 
[[Category:Ghosts| ]]
 
[[Category:Ghosts| ]]
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[[Category:Shadow creatures]]
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[[Category:Undead]]
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[[Category:Creatures with the incorporeal subtype]]
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[[Category:Creatures with an augmented subtype]]
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[[Category:Creature templates]]
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[[Category:Creatures found in Svartalfheim]]

Revision as of 16:00, 3 March 2020

A ghost was the spirit of a deceased sentient creature. This type of undead was incorporeal in nature and only vulnerable to conventional weapons on the Ethereal Plane. A Ghost Brute was a ghost of an animal, plant, or magical beast that was stuck to the material plane.

A ghost was a creature existing on two planes, the material and the Astral Plane. A ghost's connection to the material plane was severed when destroyed, but in a few days the ghost would usually come back. Ghosts were a repetitive nuisance for those who lived in one's particular haunt.

A ghost could also be controlled of wizards, sorcerers, liches, etc. In this case the ghost was finally put to rest when destroyed on the material plane or the master of the ghost died. This was usually uncommon though, because to raise a ghost used a lot more magic than raising a regular undead. A ghost's weapons usually consisted of whatever weapons they carried in their mortal life, and maybe a spell or two if they were a wizard or sorcerer.

Appendix

Appearances

Adventures

Further Reading

References