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{{nofootnotes}}
 
{{nofootnotes}}
 
{{otheruses4|the undead creature|the Night Masks assassin|Ghost (assassin)}}
 
{{otheruses4|the undead creature|the Night Masks assassin|Ghost (assassin)}}
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{{Creature
{{Shadow
 
| image = [[File:Ghosts - Anne Stokes.jpg|240px|Ghosts]]
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| image = <tabber>
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5e = [[File:Ghost-5e.png|250px]]|-|
| caption = A group of ghosts
 
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4e = [[File:Ghosts - Anne Stokes.jpg|250px]]|-|
| name = Ghost
 
  +
3e = [[File:Ghosts.png|250px]]|-|
| type = [[Shadow creature|Shadow]] [[humanoid]] ([[undead]])
 
  +
2e = [[File:Ghost.gif|250px]]|-|
| subtype =
 
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1e = [[File:Ghost 1e.jpg|250px]]|-|
| location = [[Fugue Plane|The Fugue Plane]], [[Prime Material Plane]], and [[Shadowfell]] <br /> <small>'''Formerly:'''</small> [[Plane of Shadow|The Plane of Shadow]]
 
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</tabber>
| alignment = {{alignment grid|off|off|off|on|on|on|on|on|on}}
 
  +
| caption2 = Various depictions of ghosts.
| challenge = 7
 
 
| name = Ghost
  +
| size5e = Medium
  +
| type5e = [[Undead]]
 
| subtype5e =
 
| alignment5e = {{Alignment grid|cats=yes|on|on|on|on|on|on|on|on|on}}
  +
| challenge5e = 4
  +
| refs5e = <ref name="MM5e-p147">{{Cite book/Monster Manual 5th edition|147}}</ref>
  +
| size4e = Medium
  +
| origin4e = [[Shadow]]
  +
| type4e = [[Humanoid]]
  +
| subtype4e = [[Undead]]
  +
| alignment4e = Any
  +
| refs4e = <ref name="MM4e-pp116-117">{{Cite book/Monster Manual 4th edition|116-117}}</ref>
  +
| size3e =
  +
| type3e = [[Undead]]
  +
| subtype3e = [[:Category:Creatures with an augmented subtype|Augmented]], [[:Category:Creatures with the incorporeal subtype|incorporeal]]
  +
| alignment3e = Any
  +
| challenge3e =
  +
| refs3e = <ref name="MMv.3.5-pp116-118">{{Cite book/Monster Manual 3.5|116-118}}</ref>
  +
| size2e = Medium
  +
| alignment2e = [[Lawful evil]]
  +
| refs2e = <ref name="MM-p130">{{Cite book/Monstrous Manual|130}}</ref>
  +
| size1e = Medium
  +
| alignment1e = [[Lawful evil]]
  +
| refs1e = <ref name="MM1-43">{{Cite book/Monster Manual 1st edition|43}}</ref>
  +
| patron deity =
  +
| movement = Flying<ref name="MMv.3.5-pp116-118" />
  +
| vision = [[Darkvision]]<ref name="MM5e-p147" />
  +
| lifespan =
 
| location = [[Fugue Plane|The Fugue Plane]], [[Prime Material Plane]], and [[Shadowfell]] <br /> <small>'''Formerly:'''</small> [[Plane of Shadow|The Plane of Shadow]]
  +
| language = Any languages it knew in life<ref name="MM5e-p147" />
  +
| subraces =
  +
| climate =
  +
| terrain =
  +
| height =
  +
| length =
  +
| wingspan =
  +
| weight =
  +
| skincolor =
  +
| haircolor =
  +
| feathers =
  +
| eyecolor =
  +
| distinctions =
  +
| based =
  +
| first =
 
}}
 
}}
A '''ghost''' is the spirit of a deceased [[humanoid]]. This type of [[undead]] is incorporeal in nature and only vulnerable to conventional weapons on the [[Ethereal Plane]]. A [[Ghost Brute]] is a ghost of an animal, plant, or [[magical beast]] that is stuck to the material plane.
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A '''ghost''' was the spirit of a deceased sentient creature. This type of [[undead]] was incorporeal in nature and only vulnerable to conventional weapons on the [[Ethereal Plane]]. A [[Ghost Brute]] was a ghost of an animal, plant, or [[magical beast]] that was stuck to the material plane.
   
A ghost is a creature on two planes, the material and the [[Astral Plane]]. A ghost's connection to the material plane is severed when you destroy it, but in a few days the ghost will usually come back. Ghosts are a repetitive nusance for those who live in one's particular haunt.
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A ghost was a creature existing on two planes, the material and the [[Astral Plane]]. A ghost's connection to the material plane was severed when destroyed, but in a few days the ghost would usually come back. Ghosts were a repetitive nuisance for those who lived in one's particular haunt.
   
A ghost can also be under the control of wizards, sorcerers, liches, etc. In this case the ghost is finally put to rest when destroyed on material plane or the master of the ghost is dead. This is usually uncommon though, because to raise a ghost uses a lot more magic than raising a regular undead. A ghost's weapons usually consist of whatever weapons they carried in their mortal life and maybe a spell or two if they were a wizard or sorcerer, which is not the same as a lich.
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A ghost could also be controlled of wizards, sorcerers, liches, etc. In this case the ghost was finally put to rest when destroyed on the material plane or the master of the ghost died. This was usually uncommon though, because to raise a ghost used a lot more magic than raising a regular undead. A ghost's weapons usually consisted of whatever weapons they carried in their mortal life, and maybe a spell or two if they were a wizard or sorcerer.
   
==References==
+
==Appendix==
  +
===Appearances===
* {{Cite book/Monster Manual 3.5}}
 
  +
;Adventures
  +
::[[Dungeon magazine 29|''Dungeon'' #29: "'Til Death Do Us Part"]] • [[Dungeon magazine 30|''Dungeon'' #30: "Elminster's Back Door"]] • [[Dungeon magazine 67|''Dungeon'' #67: "Witches' Brew"]]
  +
:;Novels
  +
::''[[The Paladins]]''
  +
:;Card Games
  +
::''[[AD&D Trading Cards]]'' • ''[[Dragonfire]]'' (<small>''[[Dragonfire/Sword Mountains Crypt|Sword Mountains Crypt]]''</small>)
  +
===Further Reading===
  +
*{{Cite dungeon/191/Bestiary: Ghosts}}
  +
===References===
  +
{{Refs}}
   
 
[[de:Gespenster]]
 
[[de:Gespenster]]
[[Category:Ghosts| ]]
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[[Category:Creature templates]]
[[Category:Humanoids]]
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[[Category:Creatures found in Svartalfheim]]
[[Category:Shadow creatures]]
 
[[Category:Undead]]
 
[[Category:Creatures with a 7 challenge rating]]
 
[[Category:Creatures of lawful neutral alignment]]
 
[[Category:Creatures of neutral alignment]]
 
[[Category:Creatures of chaotic neutral alignment]]
 
[[Category:Creatures of lawful evil alignment]]
 
[[Category:Creatures of neutral evil alignment]]
 
[[Category:Creatures of chaotic evil alignment]]
 
[[Category:Creatures with the incorporeal subtype]]
 

Revision as of 16:08, 8 June 2020

A ghost was the spirit of a deceased sentient creature. This type of undead was incorporeal in nature and only vulnerable to conventional weapons on the Ethereal Plane. A Ghost Brute was a ghost of an animal, plant, or magical beast that was stuck to the material plane.

A ghost was a creature existing on two planes, the material and the Astral Plane. A ghost's connection to the material plane was severed when destroyed, but in a few days the ghost would usually come back. Ghosts were a repetitive nuisance for those who lived in one's particular haunt.

A ghost could also be controlled of wizards, sorcerers, liches, etc. In this case the ghost was finally put to rest when destroyed on the material plane or the master of the ghost died. This was usually uncommon though, because to raise a ghost used a lot more magic than raising a regular undead. A ghost's weapons usually consisted of whatever weapons they carried in their mortal life, and maybe a spell or two if they were a wizard or sorcerer.

Appendix

Appearances

Adventures
Dungeon #29: "'Til Death Do Us Part"Dungeon #30: "Elminster's Back Door"Dungeon #67: "Witches' Brew"
Novels
The Paladins
Card Games
AD&D Trading CardsDragonfire (Sword Mountains Crypt)

Further Reading

References