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Forgotten Realms Wiki
m (→‎top: remove link to shadow creature)
Tag: apiedit
(Added 5e stats, fixed infobox template.)
Tag: sourceedit
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{{nofootnotes}}
 
{{nofootnotes}}
 
{{otheruses4|the undead creature|the Night Masks assassin|Ghost (assassin)}}
 
{{otheruses4|the undead creature|the Night Masks assassin|Ghost (assassin)}}
  +
{{Creature
{{Shadow
 
| image = [[File:Ghosts - Anne Stokes.jpg|240px|Ghosts]]
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| image = [[File:Ghosts - Anne Stokes.jpg|250px]]
| caption = A group of ghosts
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| caption = A group of ghosts
| name = Ghost
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| name = Ghost
  +
| size5e = Medium
| type = Shadow [[humanoid]] ([[undead]]){{Fact}}
 
| subtype =
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| type5e = [[Undead]]
  +
| subtype5e =
| location = [[Fugue Plane|The Fugue Plane]], [[Prime Material Plane]], and [[Shadowfell]] <br /> <small>'''Formerly:'''</small> [[Plane of Shadow|The Plane of Shadow]]
 
| alignment = {{alignment grid|off|off|off|on|on|on|on|on|on}}
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| alignment5e = {{alignment grid|on|on|on|on|on|on|on|on|on}}
| challenge = 7
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| challenge5e = 4
  +
| refs5e = <ref name="MM5e-p147">{{Cite book/Monster Manual 5th edition|147}}</ref>
  +
| size4e =
  +
| origin4e =
 
| type4e = Shadow [[humanoid]] ([[undead]]){{Fact}}
  +
| subtype4e =
  +
| alignment4e =
  +
| refs4e =
  +
| size3e =
  +
| type3e =
  +
| subtype3e =
  +
| alignment3e = {{alignment grid|off|off|off|on|on|on|on|on|on}}
  +
| challenge3e = 7
  +
| refs3e =
  +
| size2e =
  +
| alignment2e =
  +
| refs2e =
  +
| size1e =
  +
| alignment1e =
  +
| refs1e =
  +
| patron deity =
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| vision = [[Darkvision]]<ref name="MM5e-p147" />
  +
| lifespan =
 
| location = [[Fugue Plane|The Fugue Plane]], [[Prime Material Plane]], and [[Shadowfell]] <br /> <small>'''Formerly:'''</small> [[Plane of Shadow|The Plane of Shadow]]
  +
| language = Any languages it knew in life<ref name="MM5e-p147" />
  +
| subraces =
  +
| climate =
  +
| terrain =
  +
| height =
  +
| length =
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| wingspan =
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| weight =
  +
| skincolor =
  +
| haircolor =
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| feathers =
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| eyecolor =
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| distinctions =
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| based =
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| first =
 
}}
 
}}
 
A '''ghost''' was the spirit of a deceased sentient creature. This type of [[undead]] was incorporeal in nature and only vulnerable to conventional weapons on the [[Ethereal Plane]]. A [[Ghost Brute]] was a ghost of an animal, plant, or [[magical beast]] that was stuck to the material plane.
 
A '''ghost''' was the spirit of a deceased sentient creature. This type of [[undead]] was incorporeal in nature and only vulnerable to conventional weapons on the [[Ethereal Plane]]. A [[Ghost Brute]] was a ghost of an animal, plant, or [[magical beast]] that was stuck to the material plane.
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A ghost could also be controlled of wizards, sorcerers, liches, etc. In this case the ghost was finally put to rest when destroyed on the material plane or the master of the ghost died. This was usually uncommon though, because to raise a ghost used a lot more magic than raising a regular undead. A ghost's weapons usually consisted of whatever weapons they carried in their mortal life, and maybe a spell or two if they were a wizard or sorcerer.
 
A ghost could also be controlled of wizards, sorcerers, liches, etc. In this case the ghost was finally put to rest when destroyed on the material plane or the master of the ghost died. This was usually uncommon though, because to raise a ghost used a lot more magic than raising a regular undead. A ghost's weapons usually consisted of whatever weapons they carried in their mortal life, and maybe a spell or two if they were a wizard or sorcerer.
   
==References==
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==Appendix==
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===References===
  +
{{Refs}}
 
* {{Cite book/Monster Manual 3.5}}
 
* {{Cite book/Monster Manual 3.5}}
   

Revision as of 23:47, 20 November 2016

A ghost was the spirit of a deceased sentient creature. This type of undead was incorporeal in nature and only vulnerable to conventional weapons on the Ethereal Plane. A Ghost Brute was a ghost of an animal, plant, or magical beast that was stuck to the material plane.

A ghost was a creature existing on two planes, the material and the Astral Plane. A ghost's connection to the material plane was severed when destroyed, but in a few days the ghost would usually come back. Ghosts were a repetitive nuisance for those who lived in one's particular haunt.

A ghost could also be controlled of wizards, sorcerers, liches, etc. In this case the ghost was finally put to rest when destroyed on the material plane or the master of the ghost died. This was usually uncommon though, because to raise a ghost used a lot more magic than raising a regular undead. A ghost's weapons usually consisted of whatever weapons they carried in their mortal life, and maybe a spell or two if they were a wizard or sorcerer.

Appendix

References