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Giant eagles were large-sized magical beasts that resembled massive eagles.[2]

DescriptionEdit

Giant eagles were intelligent, keen-eyed birds of prey that sometimes associated with good creatures.[2] A giant eagle was a noble creature that spoke Auran and understood speech in the Common tongue.[2]

BehaviorEdit

Giant eagles considered themselves to be the defenders of mountaintops and would make fast friends with any who respected and aided them in times of need.[citation needed]

As an intelligent creature, Giant eagles were expected to be treated with respect or their pride would be hurt.[5]

EcologyEdit

Giant eagle

A giant eagle and its rider.

Giant eagles were prized as mounts,[6] even being the sole mounts for the Eagle Knights of Evermeet.[7] They were also revered by the Eagle Tribe hunters in the western region of the Shaar.[8]

They were sometimes seen guarding or accompanying elves or dwarves and were known to be capable of forging strong friendships that could last their entire lives.[5]

The clergy of Aerdrie Faenya was primarily concerned with exploration and maintaining good relations with giant eagles.[9]

For a very long time Avariels have nourished respectful and admirative bonds with giant eagles.[10]

Remnis was the god of giant eagles.[11]

HabitatsEdit

Giant eagles were found in the Nether, Rauvin, and Ice Mountains, as well as the Spine of the World, in northwest Faerûn.[12] They were also found in the Dragonjaw, Thesk, and Sunrise Mountains in northeast Faerûn.[13] Giant eagles nested in Evermeet in the Guardian Trees.[14]

Notable Giant EaglesEdit

AppendixEdit

See alsoEdit

AppearancesEdit

Card Games
Novels

Further ReadingEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 324. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 93. ISBN 0-7869-2893-X.
  3. 3.0 3.1 3.2 3.3 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 27. ISBN 1-5607-6619-0.
  4. Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 36. ISBN 0-9356-9600-8.
  5. 5.0 5.1 James Wyatt (March 2000). “Animal Henchmen”. In Dave Gross ed. Dragon #269 (Wizards of the Coast), pp. 30–31.
  6. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 121. ISBN 0-7869-2835-2.
  7. Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), pp. 87–88. ISBN 1-5607-6829-0.
  8. Thomas Reid (October 2004). Shining South. (Wizards of the Coast), pp. 19, 164. ISBN 0-7869-3492-1.
  9. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), pp. 123–124. ISBN 0-7869-2759-3.
  10. Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 32. ISBN 0-7869-2875-1.
  11. Dale Henson (as slade), Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays (as Paul Jaquays), Steve Perrin (April 1996). The North: Guide to the Savage Frontier (The Wilderness). (TSR, Inc), p. 25. ISBN 0-7869-0391-0.
  12. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), pp. 45–46. ISBN 0-7869-2835-2.
  13. Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), pp. 90, 93. ISBN 0-7869-2881-6.
  14. Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 45. ISBN 1-5607-6829-0.
  15. Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 101. ISBN 1-5607-6829-0.
  16. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 80. ISBN 0-7869-3697-5.
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