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Giant sheep, also known as giant rams in the case of males, were a rare species of larger than usual sheep.[1][2]

Description[]

The average giant sheep, regardless of sex, grew to be around 6 ft (1.8 m) tall at the shoulder.[1][2]

Behavior[]

Much like their smaller cousins, giant sheep were largely non-aggressive creatures. However, if they believed their flock was threatened, they would fight the perceived threat to the death.[1][2]

Combat[]

Giant rams charged at their enemies, ramming them with their horns.[1][2]

Ecology[]

Giant sheep lived in flocks. At the very least, these consisted of one ram, four ewes, and a number of lambs.[1][2]

Habitats[]

These creatures primarily inhabited hilly or mountainous regions.[1][2]

In the Realms they could be particularly found inhabiting the Omlarandin Mountains, east of Saradush,[3] as well as in the highlands and coniferous forests of the Moonshae Isles.[4]

Relationships[]

Some cyclopes were known to herd giant sheep.[5] In the Omlarandin Mountains, some mountain giants were also known to herd them.[3]

Giant sheep were a favored animal of the halfling deity Yondalla.[6]

Usage[]

The horn of a giant ram could be used as a material component for the spell horn of plenty.[7]

Trivia[]

A giant ram could be summoned by the conjure animals spell.[8]

Appendix[]

See Also[]

Appearances[]

Adventures
Dungeon #69, "Sleep of Ages"

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Jon Pickens ed. (1995). Monstrous Compendium Annual Volume Two. (TSR, Inc.), p. 84. ISBN 0-7869-0199-3.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 81. ISBN 0-935696-00-8.
  3. 3.0 3.1 Eric L. Boyd (July/August 1998). “Sleep of Ages”. In Christopher Perkins ed. Dungeon #69 (Wizards of the Coast) (69)., p. 54.
  4. Douglas Niles (November 1987). Moonshae. Edited by Mike Breault. (TSR, Inc.), pp. 17–18. ISBN 0-88038-494-8.
  5. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 133. ISBN 1-5607-6619-0.
  6. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 180. ISBN 0-7869-1239-1.
  7. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 182. ISBN 0-7869-1239-1.
  8. Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 222. ISBN 0-9356-9602-4.
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