As the name suggested, these creatures were the giant versions of snakes. They were identical in all but size and predatory habits (as their larger size allowed for them to tackle larger and more powerful prey). Unlike some other altered forms of animals, giant snakes only possessed animal-like intelligence.
Due to the large variety in giant snake species, they were usually described by their individual types: amphisbaena, constrictor, poisonous, sea, and spitting. These species had different sizes, habits, and methods of attack.
These giant serpents could survive in all but the coldest climates. As such, giant snakes were known to have inhabited many places within Faerûn, Kara-Tur, and Zakhara. The Forest of Amtar in Dambrath was full of reptiles, such as giant snakes.
In 1373 DR, Zasian Menz and Kaanyr Vhok used a portal that connected a giant snake to the stomach of a storm dragon. This allowed them to be transported to Celestia from the Elemental Plane of Fire.
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- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), pp. 88–89. ISBN 0-9356-9600-8.
- ↑ Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 41. ISBN 0-9356-9600-8.
- ↑ 3.0 3.1 Thomas Reid (October 2004). Shining South. (Wizards of the Coast), p. 98. ISBN 0-7869-3492-1.
- ↑ Strategic Simulations, Inc. (1988). Pool of Radiance. Strategic Simulations, Inc.
- ↑ Strategic Simulations, Inc. (1990). Designed by David Shelley. Secret of the Silver Blades. Strategic Simulations, Inc.
- ↑ Beyond Software, Inc. (1991). Designed by Don L. Daglow. Gateway to the Savage Frontier. Strategic Simulations, Inc.
- ↑ Ron Lundeen (2016). Beneath the Fetid Chelimber (DDAL5-06) (PDF). Edited by Claire Hoffman, Travis Woodall. D&D Adventurers League: Storm King's Thunder (Wizards of the Coast).
- ↑ Template:Cite adventurers league/To Find A Way Out
- ↑ Tios Abadia, Greg Bilsland, Shawn Merwin (2013). Confrontation at Candlekeep. (Wizards of the Coast), pp. 1–27.
- ↑ 10.0 10.1 Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume II). (TSR, Inc), p. 126. ISBN 0-88038-608-8.
- ↑ Jeroen Grasdyk (January/February 1996). “The Rose Of Jumlat”. In Dave Gross ed. Dungeon #57 (TSR, Inc.), pp. 28–47.
- ↑ Thomas M. Reid (May 2007). The Gossamer Plain. (Wizards of the Coast), pp. 304–306. ISBN 978-0786940240.