Better the heartfelt devotion of a free soul than the grudging obedience of a slave.
  — Common githzerai saying[9]

The githzerai (pronounced: /ˈgɪθzɛrGITH-zer-y[10] or: /ˈgɪtsɪrGIT-sir-eye[11]) were a once-human race that dwelt primarily on the plane of Limbo.[3]


Githzerai were naturally possessed of psionics and some magic resistance.[citation needed]


They tended to train in martial combat and many fought as monks.[citation needed]


Githzerai society was very monastic and introspective. Many githzerai trained as Monks, while others chose to lose their natural magic resistance and became Wizards. Some multi-talented githzerai became zerths, blending magic, combat, and psionics into their fighting. The zerths also held special significance as religious leaders in githzerai society. Like their cousins and enemies, the githyanki, githzerai often formed hunting bands for the purpose of seeking out and destroying the hated illithids.[citation needed]

The githzerai dwelled mostly in the chaos of Limbo, using their natural psionic abilities and mental focus to form the swirling chaos of the plane into great fortresses and monasteries.[citation needed]

There were a number of githzerai settlements located in the Elemental Chaos.[12]


The Githzerai and the Githyanki were once one race referred to as the People. They were thralls, slaves to the Illithids, and were completely subservient for many years. Zerthimon, one of the People and now a God-like figure to the Githzerai, was the first of The People to gain true self-awareness and resistance to the mental shackles of the illithids. He made others aware of their predicament and showed them how to resist the illithids as well. The process was kept underground for a great time until enough of the People were turned that a full-scale uprising against the illithids was staged. The People were victorious, destroying the last vestiges of the illithid empire (some say the most powerful empire to ever exist in the multiverse) upon the Blasted Plains.[citation needed]

It was in the light of this victory that Gith, a warrior-queen and leader of the rebellion, declared that the People would not rest until they had discovered and destroyed all remaining illithids in the multiverse; then, the People would be free to conquer all of the planes of existence and bring war to all other races. Many of the people's hearts shared this goal. Zerthimon argued that the People already knew freedom and should begin to mend the damage done to their race. He too expressed a goal that was in the hearts of many of the People. Still, Gith insisted that hers was the only path and that they would be "under the same sky" in the matter.[citation needed]

Zerthimon then told Gith that there "cannot be two skies." This became known as the Pronouncement of Two Skies, a declaration of war that splintered the People into the races of githyanki and githzerai. Battle was waged on the Blasted Plains, and the githyanki retreated to the Astral Sea while the Githzerai withdrew to the Elemental Chaos. The two races have remained enemies ever since.[citation needed]

Notable githzeraiEdit


See AlsoEdit


External LinksEdit


  1. Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 61. ISBN 978-0786965614.
  2. 2.0 2.1 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 130. ISBN 978-0-7869-4852-9.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 129. ISBN 0-7869-2893-X.
  4. Bruce R. Cordell (April 2004). Expanded Psionics Handbook. (Wizards of the Coast), p. 199. ISBN 0-7869-3301-1.
  5. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 151. ISBN 1-5607-6619-0.
  6. 6.0 6.1 6.2 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 155. ISBN 1-5607-6619-0.
  7. 7.0 7.1 Don Turnbull (1981). Fiend Folio. (TSR Hobbies), p. 43. ISBN 0-9356-9621-0.
  8. 8.0 8.1 Bruce R. Cordell (April 2004). Expanded Psionics Handbook. (Wizards of the Coast), p. 11. ISBN 0-7869-3301-1.
  9. Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 73. ISBN 1560768746.
  10. Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 26.
  11. J. Paul LaFountain (1991). Monstrous Compendium: Outer Planes Appendix. Edited by Timothy B. Brown. (TSR, Inc.), p. 5. ISBN 1-56076-055-9.
  12. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 67. ISBN 978-0-7869-4924-3.
  13. Joseph C. Wolf (1999). Skullport. (TSR, Inc), p. 82. ISBN 0-7869-1348-7.